A quick note, in order to make this mod fully compatible with the proportion fix, use one of the noble clothes .mmh files from the proportion fix as the base for your own .mmh file, instead of the .mmh file from the game.
e.g.
make a copy of "df_cth_nblg_0.mmh" and rename it to "df_cth_nbln_0.mmh" your mod is using open the copied/renamed file edit the field MMH_NAME to match the new file name edit the field MMH_MATERIAL_OBJECT to match the material file your dress uses save
this should result in proportion fix dress working properly with your mod, without the character hands getting all crazy.
Thanks for the explanation (and I'm trying not to fangirl a bit and maybe die of embarrassment that you found my stupid little mod, since I am a great admirer of your work). I did understand the how, my stumbling block was a lack of permission to repurpose any of your files.
Love that green/black dress so much! For those who want to make this somewhat compatible with Female Dwarf Proportion Fix, just delete/rename the "df_cth_nbl_0.msh" file in the proportion mod. You get the long arms back, but it's a sight better than the crazy noodle fingers. Thanks for making!
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Anyone who comments to just say they don't like the mod will be blocked from my content.
Constructive criticism is fine. Informing me that you personally have no use for a mod is of no value.
The Amaranthine Noble Clothing (pink dress, with male equippable counterpart suit) is tsm_amaranthine1.uti.
The Amaranthine Noble Dress (aubergine-ish with green accents) is tsm_amaranthine2.uti.
Omit the file extension in the edited UTC file (as described here.)
e.g.
make a copy of "df_cth_nblg_0.mmh" and rename it to "df_cth_nbln_0.mmh" your mod is using
open the copied/renamed file
edit the field MMH_NAME to match the new file name
edit the field MMH_MATERIAL_OBJECT to match the material file your dress uses
save
this should result in proportion fix dress working properly with your mod, without the character hands getting all crazy.