There are a bunch of dead bodies in the game that are clearly templars but are labeled as soldiers. This fixes those.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Inspired by "A Fallen Templar Quest Fix," which always bugged me by labeling a dead knight as a templar, I decided to go in and fix things that were wrong in the opposite direction where dead templars were labeled as soldiers.
The corrections apply to the Brecilian Forest (four corpses) and Kinloch Hold (two corpses). If you find any that I've missed, let me know and I'll add them!
Unzip the file and place the folder in your override folder.
*** Added: fixed Fade Qunari ***
SilverAxe001 asked for this fix, changing the two "Qunari soldier"s in Sten's nightmare to "Karashok" and "Ashaad" based on their dialogue. I love that someone else notices this stuff too - Valerie approves +25!