in case anyone is annoyed at there being no lod versions, copy all the files, make an lod folder, paste them in there and replace the 0s with 2s like this: DM_ARM_DWP_0.msh --> DM_ARM_DWP_2.msh . do that with every single one and there shouldnt be any more texture popping!
im not sure what you mean so ill just try to explain it a bit more thoroughly and hope thatll help! download the mod and extract it into the override folder. then open this mods folder and make another folder inside of it, doesnt really matter what its called but "lod" makes the most sense. then copy all the files from this mods folder and paste them into the lod folder you made. then replace the 0s with 2s like i showed. i hope this was a bit clearer! :D
I'm not sure it's from this mod but I've started noticing it in Orzammar. There's a lot of texture pop when I get close to the Dwarfs. Like about 3 meters, does the mod have textures for the differing Level of Detail break-points?
You probably dont visit here much anymore, but great mod. my dwarf looks like a stud. Not sure if there is a fix for this but there is a slight clipping with the armor and im guessing two-handers. At least with my current two hander (starfang). +10 for the great mod though. Thank you!
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If some folders don't exist, create them manually. It will work regardless.