So I have a problem: all chanters and such have the hats on, but the robes are all still the vanilla game ones. I tried to reinstall Kirkwall Exports, Improved Atmosphere and this mod, but nothing change. What could be the problem?
Edit: So I found a fix. Go to this mod (https://www.nexusmods.com/dragonage/mods/4252?tab=files) and download the Chantry folder. Put the extracted folder within the ''8. Custom'' of Improved Atmosphere, and it works just fine.
Same for me. It's a tiny quest but when everything else is going so well it really greats when something goes wrong like that. XD From what I've found it's not just Burkel it's any dwarf model. Is there any digging we've found to get answer on how to fix it?
Delete Improved Atmosphere mod file that changes a dwarf chantry robe. And it should be fine. This mod only changes human chantry robe models. If there's an issue with the dwarf model. That means Improved Atmosphere made changes to them while referencing a mesh that "no longer exist"
Edit: found solution in the of ferelden posts " Using GFF edit: ?gen_im_cth_cha_a04.uti needs ModelVariation value 14 instead of 50 because the newer robe models are human and elf only. "
I've seen other people have had issues with brother burkel's body being invisible has anyone found a fix not including gff edit for I have know clue what that is or where to get it or even how to use it
(Disclaimer: The animated image above is taken from a movie scene and used only as a comedic reference to the context of the comment. It does not reflect my own personal views in the matter. Viewer discretion is advised.)
I think it should.. if my memory serves me well. If it doesn't work maybe there's a conflicting mod that cancels out the chantry priests outfit on Ostagar.
So, this is a weird issue I'm having, but I genuinely don't know how to solve it... When uninstalling this mod to try out a different one, the robes are removed, but they're still wearing their hats. What are the files I need to delete to get them to no longer have the hats on?
Maybe it's a problem on my end since no one seems to report this issue before but some of the templars have pale hands while their heads are tanned or dark... Is there any way to fix this?
I think the hands skin tone are static texture, meaning it will use the same skin tone across all models. It could be a porting issue, but check the required mod Kirkwall Exports since that's where all the ported robes come from.
For anyone who has the low res texture issue, I have found a fix. I looked through both mods and I couldn't figure out how to fix it. But you can download Viva La Orlais by ladyofpayne that fixes the issue. Unpack the zips and go to:
Viva la Orlais-4370-11-0.zip\Viva la Orlais\Armor\Armor\Templar\Male\Chest\ and collect 13 files that have "rob_kcha" in the name. I put them in a separate file that begins with a "z" in the override so that it will load after the two mods. I hope that helps someone.
Just the sort of helpful comment I was looking for. Kudos!
Edit: It's probably best to grab only the three texture files called hn_rob_chaa_0d.dds, hn_rob_chaa_0n.dds and hn_rob_chaa_0s.dds. I was seeing odd lighting glitches on the male robes otherwise.
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Edit: So I found a fix. Go to this mod (https://www.nexusmods.com/dragonage/mods/4252?tab=files) and download the Chantry folder. Put the extracted folder within the ''8. Custom'' of Improved Atmosphere, and it works just fine.
From what I've found it's not just Burkel it's any dwarf model. Is there any digging we've found to get answer on how to fix it?
Currently no solution is available for this invisible costume bug?
Edit: found solution in the of ferelden posts
"
Using GFF edit:
?gen_im_cth_cha_a04.uti
needs ModelVariation value 14 instead of 50 because the newer robe models are human and elf only. "
(Disclaimer: The animated image above is taken from a movie scene and used only as a comedic reference to the context of the comment. It does not reflect my own personal views in the matter. Viewer discretion is advised.)
When uninstalling this mod to try out a different one, the robes are removed, but they're still wearing their hats. What are the files I need to delete to get them to no longer have the hats on?
EDIT: Nevermind, I figured it out. I'm dumb.
Viva la Orlais-4370-11-0.zip\Viva la Orlais\Armor\Armor\Templar\Male\Chest\ and collect 13 files that have "rob_kcha" in the name. I put them in a separate file that begins with a "z" in the override so that it will load after the two mods. I hope that helps someone.
Edit: It's probably best to grab only the three texture files called hn_rob_chaa_0d.dds, hn_rob_chaa_0n.dds and hn_rob_chaa_0s.dds. I was seeing odd lighting glitches on the male robes otherwise.
The horrible robe textures were driving me crazy because I've got most everything else dialed in and looking great.