This is a great mod! I've got one (pretty minor) complaint though. I kinda wish Mouse kept his Senior Enchanters robes, I always assumed that wasn't a glitch but a hint at his true nature as a Pride demon. And I just realized I said this over a year ago, sorry for the repost.
Sorry my English, but if someone have problem with silverite stuff, just remove or delete gen_im_wep_mag_sta_mgc.uti from mage of ferelden folder New clothing stay, but materials of weapons don't change, but I'm not tested much how this mod work without this file Thanks for all "of ferelden" mod, great work, reeeeally improves atmosphere
One of the tranquils, who is cleaning the floor in the stockroom of the circle, highly misses his head. I don´t have double .mor files and put the tranquil file in my toolsetexport folder, so there shouldn´t be any mod conflicts. What else can cause this problem?
Note: I´m using the IA version with IA version 1.3 so your mods are compatible.
I´ve called a folder in my override "toolsetexport". I´ve heard from some modders and comments in the web that everything in this folder will be put in the first place in the load order.
Note: Every other tranquil has his head and its tranquil brand. It´s just the one, who´s missing his head.
This is a great mod and I heartily endorse it! My only complaint is that it changes the robes Mouse is wearing in the Mage Origin from Senior Enchanter Robes to Apprentice Robes. I was always under the impression that the robes Mouse is wearing were a deliberate hint at his true identity. After all a Pride Demon wouldn't be content appearing as a simple apprentice.
In my case, I noticed that not just the appearance was different, but the material was of a much higher tier as well. Morrigan didn't even meet the stat requirement to use it. You can only possibly know this too late, at Flemeth's Hut, after the change is already baked into your save files since your first meeting with her at Korcari Wilds.
Most mods from 'of Ferelden' series do undocumented modifications like this one. They seem tempting to use, but I honestly don't recommend any of them at the moment.
Put the material on lower tier = I get complaints of under-gearing their characters.. Put the material on higher tier = I get complaints of overpowering their characters / not meeting stat requirements.
*sigh* I can never satisfy everyone now, can I..... ? Thank you for the non-recommendation for other people.. that didn't hurt my feelings at all or my effort to actually share something for free.
59 comments
New clothing stay, but materials of weapons don't change, but I'm not tested much how this mod work without this file
Thanks for all "of ferelden" mod, great work, reeeeally improves atmosphere
Note: I´m using the IA version with IA version 1.3 so your mods are compatible.
Note: Every other tranquil has his head and its tranquil brand. It´s just the one, who´s missing his head.
Most mods from 'of Ferelden' series do undocumented modifications like this one.
They seem tempting to use, but I honestly don't recommend any of them at the moment.
Put the material on higher tier = I get complaints of overpowering their characters / not meeting stat requirements.
*sigh* I can never satisfy everyone now, can I..... ?
Thank you for the non-recommendation for other people.. that didn't hurt my feelings at all or my effort to actually share something for free.