Well you can't change what hand he uses the shield in. The shield, by default, will always be in the left hand. So they can't do anything about changing the sword hands to match Link.
I might be being completely dim but I can't seem to get the Zora or Goron Tunic to appear. They are there in the inventory via the console but are invisible.
It says to delete the previous files to make them appear under the v1.2 description, but delete what? There is no previous Zora and Goron in previous versions (v1.0) but if I delete everything in the 1.0 folder in my override folder then nothing appears. Kokari tunic works well with the updated design (the pattern on the knees) and the Triforce gloves.
I really am stumped, I've tried putting on the v1.3 on top of that too but no luck. Any help please? Thanks.
looks nice but ill wait for the proper models to be made for it there are already master sword models you can port from oblivionnexus there should be a link outfit there too if i were you id get permission to port this mod sense its the most accurate outfit and sword model available
I make the uploads for saltso here, saltso made the retextures and karma made the script. Saltso told me about the hat, it needs very much work on 3d max studio, his only experience on this program is to make hair! To make the hat, he have to combine the hair with it somehow, like it is in LoZ games, maybe a friend of him could make something that know better about 3d max. In case someone want to make the hat and want to use the hair, first he need to contact with me here or with saltso at BSN, to get the persmission for the hair.
34 comments
It says to delete the previous files to make them appear under the v1.2 description, but delete what? There is no previous Zora and Goron in previous versions (v1.0) but if I delete everything in the 1.0 folder in my override folder then nothing appears. Kokari tunic works well with the updated design (the pattern on the knees) and the Triforce gloves.
I really am stumped, I've tried putting on the v1.3 on top of that too but no luck. Any help please? Thanks.
Is it very hard to convert the original meshes into a mod for DAO?
best link is female link
Saltso told me about the hat, it needs very much work on 3d max studio, his only experience on this program is to make hair!
To make the hat, he have to combine the hair with it somehow, like it is in LoZ games, maybe a friend of him could make something that know better about 3d max.
In case someone want to make the hat and want to use the hair, first he need to contact with me here or with saltso at BSN, to get the persmission for the hair.