Could you make it working for the main character? Can I also create a new folder named "Combat Run" inside the override, where to put the files from the rar archive?
This would've been fantastic if it didn't affect characters that are either unarmed or yielding staves or bows. As it is, it looks slightly too silly for me to continue use of this mod.
I'm having this same issue. It's looks cool with great swords but S&S, DW and Staves looks silly. I'll Rec if you can get them all adjusted but otherwise I have no use for this mod.
well this is nice but not for mages or archers...please tell me the creator is still around to fix and talk to us there seems to be no other soul who is working to fix the game animations
i have a wee bit of a problem... the file messed up my game! my character and party were invisible in game and the NPCs were frozen in some weird, manequin pose. and when i tried to start a new game, the base character was stuck in the same pose.
This would be great, except it changes all animations, whether wielding a bow or a 1hander. When wielding a bow or a crossbow, the character is shouldering nothing; hand in air, holding something aligning with the shoulder, but the bow/crossbow is in the other hand. That and holding a onehanded sword on your shoulder is deeply and regrettably, but absolutely, silly. If only it only altered the 2hander standing animation.
Cool! but i want to make a suggestion, for one the sword and sheld running looks really weird... the body is to turned and odd looking but if you can please fix it somehow ty and thanks for the mod.
36 comments
If only it only altered the 2hander standing animation.