Heh. I actually think he looks rather better than the real Geralt. The scar's conspicuously absent, though (not that that's in any way your fault), and his eyes are rather dark - but there are plenty of mods that can fix that. Overall, nice work indeed.
I like what you have got so far, i hope you will work on it and make it even better. Maybe even include other Witchers, not only Geralt, theres even a request in the Forum for it =)
My 2 cents: Geralt doesn't fit here at all. Geralt doesn't save the world, and he doesn't use a shield. But that he doesn't fit here in my opinion does not prevent me from congratulating you for a great morph.
First unpack the file to ...DocumentsBioWareDragon Agepackagescoreoverride Then open the savegame you wish to edit with the toolset and change the SAVEGAME_PLAYERCHARSAVEGAME_PLAYERCHAR_CHARSAVEGAME_APPEARANCESAVEGAME_APPEARANCE_MORPH_NAME string to hm_witcher.mor
Note: the face will cause graphical (not game breaking) glitches in the Circle tower when you transform and will only work correctly for human male characters.
I'm sorry, it was meant as constructive criticism, no need to be that defensive. Don't ask for feedback then. You could've answered my questions, though.
18 comments
can u create Lord of the Rings faces for presets?
(renamed the file to qm_genfl_sten.mor)
EDIT: oops, geralt's head is deep inside sten's neck ">
I guess there needs to be a body mod too. Perhaps It's a nice idea since the dialogue works better (kinda) using sten as Geralt.
I like what you have got so far, i hope you will work on it and make it even better. Maybe even include other Witchers, not only Geralt, theres even a request in the Forum for it =)
...DocumentsBioWareDragon Agepackagescoreoverride
Then open the savegame you wish to edit with the toolset and change the SAVEGAME_PLAYERCHARSAVEGAME_PLAYERCHAR_CHARSAVEGAME_APPEARANCESAVEGAME_APPEARANCE_MORPH_NAME string to hm_witcher.mor
Note: the face will cause graphical (not game breaking) glitches in the Circle tower when you transform and will only work correctly for human male characters.