Dragon Age: Origins

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Jake Zahn

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Offkorn

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77 comments

  1. Balatac
    Balatac
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    I noticed there were new spell combos added in codex when I installed the mod, any idea what they are?
  2. maaaaaaaaap
    maaaaaaaaap
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    This would be rather cool, if someone with the proper skills could mod in the Necromancer abilites we've come to know from the other games. Would suggest Death Magic at talent level 1, then Death Syphon, then new spell Spirit Mark, and finally on talent level 4 its upgraded version, Lingering Mark. 
    https://dragonage.fandom.com/wiki/Spirit_Mark
  3. Exillios
    Exillios
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    Had an incident where entropic field was causing enemies to regenerate all there health in combat. I'm not sure if this is a bug with the mod or if its a mod conflict. thought I would "report" it just incase
  4. judedude29
    judedude29
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    I can't see the spec at all
  5. cassmshs666
    cassmshs666
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    what we need is a warden spec we drink blood for what no fancy powers or anything it be chill to get something for drinking blood
  6. Gabaii
    Gabaii
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    It doesn`t work with me
    The icon of the specialization appears, but not the abilities when I match the required spells. I reinstaled twice and tested with other specialization mods to see if its incompatibility but the problem remains :/
    (I'm using only the OC version, didn't tested with Awakening)
  7. Echelon
    Echelon
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    That was my problem. Well, it's rectified.

    From now if you play the OC use that version, when playing Awakening use the Necro:Awakening version.

    Both mods shouldn't be installed at the same time.
    1. NinjaSushi2
      NinjaSushi2
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      Thanks for the heads up.
  8. Calmingspeed
    Calmingspeed
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    Interesting but without a bonus for the class...it's no go for me.
    1. NinjaSushi2
      NinjaSushi2
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      It doesn't require spec points. It requires unlock four spells to unlock the necro class.
  9. DanielNoctum
    DanielNoctum
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    Hi, I've been trying different things to make this work (mod version 1.05), but nothing I've tried seems to work. I get the required spells and the specialization never shows up. I'm using expanded shapeshfting, but I believe that that uses different rows (not at all sure though). But that, and a Dalish Mage mod, are the only two specialization/race mods I use, and they're both working perfectly. I'm not sure what I'm doing wrong, but this mod seems absolutely perfect for the playthrough I'm planing on. I just wish I could get it to work. Do you have any ideas or pointers?
  10. ElvenNIghtChild
    ElvenNIghtChild
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    ehehe...spirit healer/arcane warrior/necromancer. Now that's near unstoppable.