It worked perfectly for me. Not a single bug. Maybe because our team was composed of 2 members only (me, as an Arcane warrior healer, and Alistair as a tank) ?
I ran a lot, used some tricky positioning (to cast long-range spells without being hit) and we used some items I got in other mods. And I died more than usual. But we completed the mod without cheating, on hard. The royal bastard started at level 25, and his loving wizard was at level 26.
There are a huge number of various opponents (great assortments) and we all had a lot of fun. It took us around 5-7 hours to complete (but we were not heavily modded, and I believe I am not very good at fighting so I tend to be overly cautious).
I greatly recommend this mod to those who like a challenge.
i am trying to figure out how people were actually able to make it past the big open canyon (similiar to the high dragon boss fight area) without getting absoultely demolished by the 30 skeletons (able to kill them slowly) but the instant the commander skeleton and sometimes the dragon sitting right next to him come into the fight, they 2 shot my tanky 2h wearing massive armor, like i have no idea how you are actually supposed to fight him when he one shots the tankiest person on my team
Edit: i forgot to mention im literally playing this mod on easy difficulty and you are telling me some of yall are "having fun" on freakin nightmare diffuclty!?!
Could be better if there are any shop or merchant available on the map to buy some potions, items, or selling the drops so we able to save some inventory spaces. Also, the possiblity to change the party members at some location on the map
I'm currently using the enemy rescale mod from combat tweaks and this mod on my nightmare difficulty playthrough. Damn, the mobs are extremely tough now. Some bosses were able to 1 hit kill my party members. So challenging and unbalanced at the same time, but still I'm loving it. LOL
The idea behind the mod is really good. Sadly there are a lot of bugs like the author stated. I did this yesterday with on nightmare with the simple difficulty increase and it was hard. I ran with Leliana, Zevran and Alister and my guy as a mage spirit healer. It took a couple of hours and would have been a lot easier if I went with Wynne instead of Zev. I use the increased level cap and all of my guys was like level 23 also.
Some things that have not been mentioned in the comment is that most bosses some more then others resist well over 70% of all spells. So what you have to do is basically perserv mana on your healer/healers and kill the bosses by using melee or staffs. Also some bosses could do like +300 damage in one second but then you have to account that the simple increase difficulty mod makes it so that the bosses do more damage.
All and all I like the idea of the mod, sadly I can't recommend this mod to anyone cause of the bugs and how you basically need to cheese some maps cause of the ridiculously amount of enemies in some locations.
208 comments
I ran a lot, used some tricky positioning (to cast long-range spells without being hit) and we used some items I got in other mods. And I died more than usual. But we completed the mod without cheating, on hard. The royal bastard started at level 25, and his loving wizard was at level 26.
There are a huge number of various opponents (great assortments) and we all had a lot of fun. It took us around 5-7 hours to complete (but we were not heavily modded, and I believe I am not very good at fighting so I tend to be overly cautious).
I greatly recommend this mod to those who like a challenge.
Edit: i forgot to mention im literally playing this mod on easy difficulty and you are telling me some of yall are "having fun" on freakin nightmare diffuclty!?!
I'm currently using the enemy rescale mod from combat tweaks and this mod on my nightmare difficulty playthrough. Damn, the mobs are extremely tough now. Some bosses were able to 1 hit kill my party members. So challenging and unbalanced at the same time, but still I'm loving it. LOL
Some things that have not been mentioned in the comment is that most bosses some more then others resist well over 70% of all spells. So what you have to do is basically perserv mana on your healer/healers and kill the bosses by using melee or staffs. Also some bosses could do like +300 damage in one second but then you have to account that the simple increase difficulty mod makes it so that the bosses do more damage.
All and all I like the idea of the mod, sadly I can't recommend this mod to anyone cause of the bugs and how you basically need to cheese some maps cause of the ridiculously amount of enemies in some locations.