I can't believe I can't get the Wade Dragon Armor custom looks to work....again. I feel so dumb lol
The biggest mods I have installed are Qwinn's Dain's Tmp's proportions for female characters Expanded item sets Lockbash some hairstyles
Some awakening fixes including: Law and order blackblade armor joining fix
And yet the dragon armors don't show up even though there's nothing conflicting or touching those files. I even tried to use another mod that gave the dragon armors new looks and those didn't work either. What could I possibly be doing wrong?
I might be dumb but it seems like Evon's/superior dragonscale still just looks like normal heavy chainmail instead of the ceremonial heavy armor look the mod is supposed to give them? I'd appreciate any advice I mean, is there a mod that mucks this up? I just drag the wade dragon armor stuff to the override like I'm supposed to right? Why is this failing?
Funny that this is still getting comments. :) I'm afraid I don't quite remember how any of this works after all this time, but should be pretty straightforward. Did you move the entire folder into override, or the individual files ? I think you were supposed to do the later.
yessir, I moved the entire folder in the override. Might try throwing in the individual files like you said. Strange though since all of the other tints work perfectly fine. I think the only other thing I have in my mods that might clash would be the "of noble caste" mod's ceremonial armor. Could that be it?
Just decided to replay DOA and I must say that this is the best DAO mod I've seen for armor and weapons. A lot of them just ruin the original design. This one fixes all of the ugly tints without compromising the game's aesthetics that made it unique. Love it!
That should work, yes. But you don't necessarily have to use toolsetexport in order to ensure a certain load order. Load order within each folder is strictly alphanumeric, so simply naming/re-naming folders inside the override folder should suffice.
You could also add a layer to your file system to better sort mods by priority, for example: >core>override>1-normal_priority> (large mods like AI) >core>override>2-high_priority>(for mods that need to override other mods) >core>override>3-little_sisters_virginity_level_of_importance>(I'm an only child, so no idea) I almost exclusively use the toolsetexport folder for stuff I actually did create with the toolkit or atleast as the folder for mods I made myself.
No clue if something went wrong or I didn't install right or what, but everything looks like silverite in my game. Even dragonbone and volcanic! The color variations between materials aren't kicking in at all! Any ideas? The screenshots on here look AMAZING and I really wanna use the tints! Thanks in advance!
The file or download is damaged. If i try to open the Archive, i get an "The Archive is either in unknown format or damaged." prompt. If i *do* manage to download the file, it is only 27kb big/small and it only contains the t3_[...] files.
>If i *do* manage to download the file, it is only 27kb big/small and it only contains the t3_[...] files. >only contains the t3_[...] files >only >ONLY Nothing wrong in that case. What did you expect? Textures? Tint files ARE this small. I would be worried if they were bigger.
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The biggest mods I have installed are
Qwinn's
Dain's
Tmp's proportions for female characters
Expanded item sets
Lockbash
some hairstyles
Some awakening fixes including:
Law and order
blackblade armor
joining fix
And yet the dragon armors don't show up even though there's nothing conflicting or touching those files.
I even tried to use another mod that gave the dragon armors new looks and those didn't work either.
What could I possibly be doing wrong?
I mean, is there a mod that mucks this up? I just drag the wade dragon armor stuff to the override like I'm supposed to right? Why is this failing?
I'm afraid I don't quite remember how any of this works after all this time, but should be pretty straightforward. Did you move the entire folder into override, or the individual files ? I think you were supposed to do the later.
И броня усердия не меняется, она только сильверит.
Load order within each folder is strictly alphanumeric, so simply naming/re-naming folders inside the override folder should suffice.
You could also add a layer to your file system to better sort mods by priority, for example:
>core>override>1-normal_priority> (large mods like AI)
>core>override>2-high_priority>(for mods that need to override other mods)
>core>override>3-little_sisters_virginity_level_of_importance>(I'm an only child, so no idea)
I almost exclusively use the toolsetexport folder for stuff I actually did create with the toolkit or atleast as the folder for mods I made myself.
>only contains the t3_[...] files
>only
>ONLY
Nothing wrong in that case. What did you expect? Textures? Tint files ARE this small. I would be worried if they were bigger.
Love the changes personally.