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LionBlueeyed and boiixx

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Boiixx

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22 comments

  1. Chonkems
    Chonkems
    • member
    • 3 kudos
    USEC Rules, BEAR Drools!
    1. Mithril124dd
      Mithril124dd
      • member
      • 0 kudos
      if you know how to mod you can actually make USEC, i made one but i have no intention of publishing it
  2. Rake5000
    Rake5000
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    • 0 kudos
    Seams cool, but the enemy weapon sounds are like 100x too loud. I'll give it another go when you fix that and bring them on par with the existing weapon sounds.
  3. bro tbf we now need a playable BEAR faction to compete against this
    1. Boiixx
      Boiixx
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      • 0 kudos
      Do you have the BEAR mod? If you have, just share it for me. Let me try it for a while. 😎
    2. no i dont think i have it, nor if it made yet, but if i had i would try to
    3. CheNBc677
      CheNBc677
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      • 0 kudos
      Yes,"BTR Squad"
  4. bokser1034
    bokser1034
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    Good mod, though the enemy gunfire is a bit too loud.
  5. vhiga
    vhiga
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    For my game it doesn't replace the enemies. I don't have any mods for the enemies specifically. Would you mind fixing it? Also can you adjust the volume of their gunfire? It gets irritating especially when they blind-fire.
    1. Boiixx
      Boiixx
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      If you run this mod with other enemy replace mod, it may not work. So the best way is just open and run one mod only. 
    2. vhiga
      vhiga
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      Well it has worked with mods before the updated version. Surely you can make it happen again. I'm just bored with the vanilla elements already and have no interest in reverting back to it.
  6. UnwantedTaco666
    UnwantedTaco666
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    Great mod, the AI is VERY hard, but i have to say, its mods like these that make the map selection all the more dissapointing. AI like this is why in real life you bring as many soldiers as you can get, no 5 man tacticool super man teams. Lil rant but overall great mod
    1. Boiixx
      Boiixx
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      Can you specify why the enemy is so difficult to fight?
      It'll make me easier for me to modify the enemy's parameters.

      You can looking forward to my future updates.
    2. Boiixx
      Boiixx
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      Besides, why you said that “its mods like these that make the map selection all the more dissapointing. ”I can't really understand this gameplay feedback. 
    3. fluffudana
      fluffudana
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      what he means is that when enemies are this hard you need far more units than just 2 or 4 to clear  a map
  7. bokser1034
    bokser1034
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    dudes that blindfire you with pinpoint accuracy for literally no reason at all, 10/10.
  8. CountTakeshi
    CountTakeshi
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    Good job reviving and maintaining the great mod!

    I have a question:
    What do you think about the map editor?

    Now the PMC guys overwrite vanilla guys.
    It is a safe way: when the mod is disabled, the mod guys are replaced with the vanilla guys.

    In my mod, I give map creators access to a variety of enemies and weapon pick-ups in addition to vanilla ones, but the map becomes mod-dependent.
    https://www.nexusmods.com/doorkickers2/mods/238

    I mean, I don't want you to make this mod in such an unsafe way,
    but if interested, how about to make a detachment?
    Then I have some advice, or collaboration proposal


    P.S.
    Sorry, it is too early to propose a collaboration,
    because I don't know your (boiixx.) interest.
    It is tough to keep motivated outside of personal interest.
    My interest is guns, and Lion.BlueEyes' one would be drawing.

    I make the mod because some guy wanted to use Werstern guns as enemy's one.
    I also think it would be great for both mission creators and players to access modded enemies.
    We met on the steam forum and you seem interested in expanding the map editor, so I asked.

    Anyway, your interest should be your priority.
    After you have done your work, if you are interested in expanding the map editor, then call me.
    1. Boiixx
      Boiixx
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        First, I attach great importance to turning on the mod and running it smoothly when opening map editor. You can see it in my steam profile @boiixx., cuz I have tried a variety style of map and completely made a few maps by myself. 

        For repairing this mod, I just want to make sure to play it in any kind of map and open it in the map editor. For me I just want to make sure it is safety (not getting crash) to using in the game.
        Besides, I'm just a newbie for making mod. I am scared to assume any risk.

        However, you can also look forward to a series of updates from me in the future.
    2. Boiixx
      Boiixx
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        If you have any desire to cooperate, please contact lion.BlueEyed(the first choice, cuz he good at making mod and I’m just his trainee)or me boiixx. on discord (same name). 
    3. CountTakeshi
      CountTakeshi
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      Ah, maybe you fixed the human tab, which was not the same as vanilla.
      I misunderstood what you wanted in the map editor.
      I just made some test maps and shooting ranges, so I didn't notice that.
      I am sorry for my misunderstanding and strange request.
  9. DiamondPsina
    DiamondPsina
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    • 0 kudos
    f*#@ yeah, let's go! Nice to see this one here again
    1. Boiixx
      Boiixx
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      Hahaha !Cool comment at my first mod🤣🤣