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CountTakeshi

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  • Change list for v.1.2.x

    As of v.1.2.x mod, v1.09 base game.
    v1.2.1 and v1.2.2 (minor);
    Changed the default scope of "EWG MK17LB AP SSI", from "LR Optic 3.5-10x" to "Combat Optic 4x",
    because SSI Sharpshooter uses "PSO-1 4x", not the default scope "PSO 3-9x".
    Also fixed its pickup.

    v.1.2.0 (major);
    Added new guns, bearers, and pickups;

    EWG MP5KPDW Stormtroop
    EWG M4 Blackhead
    EWG M4 Emir
    EWG MK17LB AP SSI
    EWG M240L AP Veteran (Oldschool, GPMG, AP ammo)
    EWG M16 WM CritNerf (-15 crit, IMO "Irregulars Militia shoots like Rangers" seems OP.)
    EWG M16LR WM CritNerf (-15 crit)
    EWG M249 WM Mag100 (I don't like enemies with huuuuuuge magazines.) 
    EWG MK17/GL WM Red (Grenade flies slower and blinks red)
    EWG MK14 GL ...

  • List of Enemy guns to Rangers

    As of v.1.2.1 mod, v1.09 base game.
    (BOLD is added/tweaked with v.1.1-1.2)

    Here is the top of Rangers' Primary weapon list.

    VANILLA-ENEMY-GUNS, 1/3
    Type 56 (Chinese copy of AK-47)
    Type 56 FAdvisor
    Type 56 Noob
    Type 56 UltraNoob
    PM63
    PM63 Noob
    Mini Uzi
    Mini Uzi Folded
    AKS 74U
    AKS 74U Security
    FAL Rifle
    SVD63
    VSS Vintorez (just as a pickup weapon)
    RPK 74 LMG
    RPK LMG
    RPK16 Short LMG
    RP46_MG
    SR3_M
    Alpha AK (just as a pickup weapon)
    SxS Shotgun
    SMLE Bolt Action Rifle
    MP40 (v1.0 Rabble MP40)
    M16 WM (v1.0 Warlord Militia / Irregulars Trooper)
    M14 WM (v1.0 Warlord Militia Sergeant / Irregulars Sergeant)
    M249 WM (v1...

  • Change list for v.0.6.x

    Changes for v0.6.8 (Minor)
    Added Mk14 Grenade Launcher guys
    Alternative of RPG-7. Only 1 round per magazine because of balancing.

    Rebalanced AT4 to shoot more frequently
    Changed chanceToThrowGrenade="0.2", which used to be 0.1,
    ai_rangeOptimal="20.0", which used to be 30.0, etc.


    Changes for v0.6.7 (Minor)
    Added pickup guns (Object > Weapon)


    Changes for v0.6.6 (Minor)
    Added Weaponless guys


    Changes for v0.6.5 (Minor)

    Bug fix: Noob Pistol guys forgot to bring their pistols.

    M110A1 get AP ammo and is nerfed with crit (-5)

    Changed AI Behavior.
    Standarized "Traits" of human entities (though half of them are editable via the map editor)
    and c...