Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Custom assets created by a community of modders: https://www.nexusmods.com/doometernal/mods/689
Russian text by Ommfe.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Updated the Screecher Spirit and Cyber Cacodemon assets.
Screecher Spirits now drop a Haste Powerup when killed.
Cyber Cacodemons will now stagger from one Blood Punch instead of two.
Version 2.1.3
Gave the Behemoth its gut weakpoint back.
Version 2.1.2
Made unsupported languages have the added/modified text be in English.
Version 2.1.1
Added Russian strings.
Version 2.1
Behemoths are now incorporated into the randomization.
Gutted some extraneous assets from the Behemoth. Replaced the Behemoth's Sticky Bomb projectiles with mortar fireballs. The Behemoth now drops 10 BFG ammo on death.
Added Spectre Demons.
Version 2.0.2
Behemoths now give 800 points (was 600 before).
Added floating text to the switches that skip the bonus rounds.
Fixed minor bugs.
Reduced the required kills in the first Blitz Round of Cultist Base to 13 (from 15).
Version 2.0.1
Slightly nerfed the Possessed Armored Baron's resistances.
Version 2.0
Discontinued the standard version.
Reworked the randomization in the standard encounters.
Behemoths now only spawn in the fourth round of each level's final arena. Think of it as an end-of-level bonus boss encounter.
Killing Behemoths grant extra points.
Cursed Prowlers and Blood Maykrs give 200 points. Maykr Drones give 50 points.
Removed the aerial demon spawns in the Traversal Rounds.
Changed the three mission challenges for each level to be the same and not infuriating.
Version 1.7
Renamed "Full Loadout" version to "New Game Plus".
Added optional switches that skip the Blitz and Traversal Rounds.
Made the Bonus Coin Rounds have more random spawns.
Slightly tweaked the final round in The Holt.
Toned down some of the spawns in the later rounds of Cultist Base. New Game Plus is unaffected.
Version 1.6
Allowed for Archviles, Buff Totems, Spirits, Screecher Spirits, and Screechers to be randomized in their own spawn pools. Encounters are tweaked to compensate for this.
Lowered the Behemoth's overall health a little.
Version 1.5.3
Fixed an issue where the Behemoth's health was not consistent with its chrispy spawn.
Version 1.5.2
Updated the Behemoth assets.
Version 1.5.1
Reduced the firing rate of some of the Behemoth's attacks, made it hard-falterable, and slightly increased its stagger state.
Version 1.5
Reduced the chances of Cursed Prowlers and Blood Maykrs spawning.
Increased the chances of Maykr Drones spawning when Behemoths appear.
Version 1.4.1
Updated the Gemstone Gargoyle and Screecher Spirit assets.
Fixed an issue where killing the Screecher Spirit may cause its buff to last forever.
Version 1.4
Added the Full Loadout version.
Toned down the buffs for Possessed Blood Maykrs and Possessed Cursed Prowlers.
Updated the custom AI codex images.
Version 1.3.6
Reverted the Screecher Spirit's assets to an older version.
Version 1.3.5
Fixed a crash that might occur when encountering the Behemoth.
Version 1.3.4
Updated the Screecher Spirit assets.
Version 1.3.3
Updated the Gemstone Gargoyle assets.
Version 1.3.2
Fixed an issue where Screecher Spirit buffed Blood Maykrs did not get its buffs.
Fixed an issue where burning low-health Gemstone Gargoyles would kill them without giving you any armor.
Sped up the wait time when starting a new arena round and after picking up a new weapon.
Version 1.3.1
Updated the Behemoth codex entry.
Version 1.3
Updated for version 6.66 rev 1.1
Added a Behemoth in the first round of The Holt.
Made Barons more common in The Holt.
Version 1.2
Updated the Screecher Spirit and Behemoth assets.
Version 1.1
Updated Custom Demon assets.
Allowed for Possessed Armored Barons to spawn.
Version 1.0
Release.
For Update 6.66 Rev 2 Information on how to use and create mods are in the DOOM Eternal Modding Wiki:https://wiki.eternalmods.com/
This mod pulls assets from various resources, which may cause mod conflicts. To prevent bugs/crashes, you should only have ONE LEVEL MOD installed at a time. If you are still experiencing issues, you may also need to minimize any amount of excess mods.
To save files space, the custom demon skins replace various skins for BATTLEMODE demons. Be wary if you are using any mod that brings a BATTLEMODE demon skin into single player.
Supported Languages: English and Russian (Russian Text by Ommfe) Playing this mod with unsupported languages will cause all its added/modified text to remain in English.
The base version of Horde Mode Randomizer is no longer supported. Only the New Game Plus version will be maintained from now on. Features: - Randomized Demon Spawns. - Begin with a complete arsenal (Extra lives replace the weapon spawns). - Custom Demons. - More music variety. - Meathook Nodes are integrated in some of the arenas. - Optional switches that skip the Blitz Rounds and Traversal Rounds at the cost of less points and extra lives.
Notes: - The Randomization is tuned to be more balanced. - Custom Demons have all their codex entries unlocked from the start. - Turrets are not randomized. Custom Demons Present: Screecher Spirit - Created by Velser, Konvaz, & Blubber Cyber Cacodemon - Created by Kaiser_will & T0yOta - Textures by Will Ryan Gemstone Gargoyle - Created by Velser & Konvaz - Textures by rocker409 Behemoth - Created by Velser - Rune Tattoos by Emerson Tung
Horde Plus: - Separate mod that retains the vanilla demon spawns of Horde Mode, but contains the quality of life features from the Horde Mode Randomizer. - The optional switches that skip the Blitz Rounds and Traversal Roundsare not present because they interfere with the Horde seasons.