DOOM Eternal
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rexxpaul

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ZOOM Eternal by rexxpaul.

Confirmed working with version 3.0, as of 2020-10-22.

======================================================================================================

This mod is like the Overdrive powerup on speed. It increases your movement speed, firing
rates, cooldowns, and various other things. This isn't meant to be a balanced mod, or
well thought-out... it's just fun. It lets someone like me, who struggles with Ultra-Violence...
struggle playing Nightmare. It's ridiculously overpowered. It gives most of us a chance in Horde Mode.

It also makes platforming a breeze.

I used the now-defunct "Locomotive" mod by Negate The Stars as a baseplate for this mod.
I tweaked a lot of his changes to my own preferences, left many others as he made them,
Any details below where it says "unsure of effect" are his tweaks that I wasn't 100% sure
about, but I left them in because it plays well. Much credit for this mod goes to him.

If anything isn't working please let me know.

======================================================================================================

Here's a basic summary of the gameplay changes:

NOTE 1: Some abilities may be unaffected until an upgrade/mastery has been unlocked, e.g.
Dash refill time.

NOTE 2: If you want to keep some changes but get rid of others, see the section below. Each filepath
tells you specifically what that file does, so if you want to remove that part of the mod, just
delete that file from the .zip folder, put your modified .zip folder in the "Mods" folder
if not done-so already, and re-inject the mod.

NOTE 3: It is recommended (not required) to equip the Air Control rune with this mod. I haven't
tested it without it.

- Increases Double Jump height by roughly 50%.

- Increases Dash momentum by 33%.

- Reduces Dash refill time by 70%.

- Increases ledge-grab speed by 40%.

- Increases weapon-change speed by 60%.

- Increases weapon-mod-change speed by 60%.

- Increases Glory Kill speed by 50% (only tested with Savagery rune equipped)

- Reduces Precision Bolt reload time from 1.2 seconds to 0.5 seconds.

- Reduces Arbalest (w/Mastery) charge time.

- Reduces Destroyer Blade charge time by 50%.

- Reduces Heat Blast requirement by 75%.

- Increases charge time of Microwave Beam mod.

- Infinite range for Microwave Beam mod.

- Super Shotgun reload speed doubled.

- Sticky Bombs reload speed doubled (when reloading from empty).

- Increase base movement speed by 70%.

- Reduces cooldown of Energy Shield by 25%.

- Meathook cooldown speed reduced by 66%

- Increases Meathook lock-on range by a vague, ridiculous amount
(note: may cause you to lock-on to far away demons even if others are in the way)

- Increases Meathook lock-on target radius by 25%.

- Increases Meathook lock-on speed.

- Increases Meathook pull-speed by 40%.

- Reduces Rocket Launcher Lock-On Burst charge time by 75%.

- Doubles Rocket Launcher Lock-On Burst range.

- Movement speed is now unaffected while Shield is equipped.

- Movement speed is now unaffected while Mobile Turret is engaged.


======================================================================================================


Here's every file in the mod and its purpose:

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[\gameresources\generated\decls\jumpboots\jumpboots\base.decl]

Increases double jump height by roughly 50%.

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[\gameresources\generated\decls\table\ability_dash.decl]

Increases dash momentum by 33%.

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[\gameresources\generated\decls\upgrade\upgrade\enviroment_suit\dash_regen_delay.decl]

Reduces Dash recharge time by 70% (practically instant).

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[\gameresources\generated\decls\upgrade\upgrade\enviroment_suit\dexterity_ledge_grab_speed.decl]

Increases ledge-grab speed by 40%.

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[\gameresources\generated\decls\upgrade\upgrade\enviroment_suit\dexterity_weapon_change_speed.decl]

Increases weapon-change speed by 60%.

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[\gameresources\generated\decls\upgrade\upgrade\enviroment_suit\dexterity_weapon_mod_speed.decl]

Increases weapon-mod-change speed by 60%.

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[\gameresources\generated\decls\upgrade\upgrade\runes\glory_kill_speed.decl]

Increases Glory Kill speed by 50%.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\assaultrifles\heavy_cannon\bolt_action_faster_reload.decl]

Reduces Precision Bolt reload time from 1.2 seconds to 0.5 seconds.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\gauss_cannon\ballista_mastery.decl]

Reduces Arbalest (w/Mastery) charge time.

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[gameresources\generated\decls\upgrade\upgrade\weapons\energy\gauss_cannon\ballista_movement.decl]

Increases movement speed while using Arbalest.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\gauss_cannon\destroyer_faster_charge_and_recovery.decl]

Reduces Destroyer Blade cooldown by 50%.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\plasma_rifle\secondary_aoe_faster_charge.decl]

Reduces Heat Blast charge requirement by 75%

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\plasma_rifle\secondary_aoe_mastery.decl]

Increases "WMT_WEAPON_SUPERCHARGE_DECL_WEAPON_MS" from 3750 to 4000. Unsure of effect.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\plasma_rifle\secondary_aoe_no_primary_delay.decl]

Reduces "WMT_WEAPON_CHARGE_TIMEOUT" from 750 to 1. Unsure of effect.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\plasma_rifle\secondary_microwave_faster_charge.decl]

Reduces "WMT_WEAPON_CHARGE_TIME" from 250 to 100. Unsure of effect.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\energy\plasma_rifle\secondary_microwave_max_range.decl]

Triples the range of the Microwave Beam mod.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\heavy\chaingun\turret_faster_movement.decl]

With the weapon's increased movement upgrade in the game, movement speed is now unaffected while Mobile Turret is engaged.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\shotguns\double_barrel\default_faster_reload.decl]

Super Shotgun reload speed is doubled.

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[\gameresources\generated\decls\upgrade\upgrade\weapons\shotguns\double_barrel\meat_hook_faster_reload.decl]

Meathook cooldown speed reduced by 66%

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[\gameresources\generated\decls\weapon\weapon\base\default.decl]

Increase base movement speed by 70%.

This file covers most weapons except the Chaingun. Movement speed with the Chaingun equipped is covered by files in [\gameresources\generated\decls\weapondatachaingun\weapondata\base\]

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[\gameresources\generated\decls\weapon\weapon\player\chaingun.decl]

Reduces "firing interval" and "spread". Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\chaingun_energy_shell.decl]

Reduces cooldown of Energy Shield by 25%.

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[\gameresources\generated\decls\weapon\weapon\player\chaingun_energy_shell_primary.decl]

Reduces "firing interval" and "spread" of the Chaingun w/Energy Shield equipped. Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\chaingun_turret_primary.decl]

Reduces "firing interval" and "spread" of the Chaingun with Mobile Turret equipped but not engaged. Unsure of effect.

Increases "maxOptimalRange" and "maxRange". Unsure of effect.

Reduces "zoomTime" and "zoomBlendTime". Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\chaingun_turret_secondary.decl]

Reduces "firing interval". Unsure of effect.

Increases "maxOptimalRange" and "maxRange". Unsure of effect.

Reduces "zoomTime" and "zoomBlendTime". Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\double_barrel.decl]

Reduces "firingInterval" from 1500 to 1300. Unsure of effect.

Increased "desiredReloadDurationMS" from 1000 to 1300. Unsure of effect.

Reduces reloadInterval from 1500 to 1300. Unsure of effect.

Changes various "spread" parameters. Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\double_barrel_meat_hook.decl]

Reduces Meathook cooldown by 50%.

Increases Meathook lock-on range by a vague, ridiculous amount.

Increases Meathook lock-on target radius by 25%.

Increases Meathook lock-on speed.

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[\gameresources\generated\decls\weapon\weapon\player\double_barrel_primary_lockon.decl]

Reduces "firingInterval" from 1800 to 1300. Unsure of effect.

Reduced "desiredReloadDurationMS" from 1800 to 1300. Unsure of effect.

Reduces reloadInterval from 1500 to 1300. Unsure of effect.

Changes various "spread" parameters. Unsure of effect.

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[\gameresources\generated\decls\weapon\weapon\player\rocket_launcher_lock_mod.decl]

Reduces Lock-On Burst charge time by 75%.

Doubles Lock-On range.

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[\gameresources\generated\decls\weapon\weapon\player\shotgun.decl]

Changes "minChargeRequiredToDischarge" from "1" to "2". Unsure of effect.

Changes various "spread" parameters. Unsure of effect.

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[\gameresources\generated\decls\weapondatachaingun\weapondata\base\chaingun.decl]

Increases movement speed while Chaingun is equipped.

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[\gameresources\generated\decls\weapondatachaingun\weapondata\base\chaingun_energy_shell.decl]

Increases movement speed while Chaingun Energy Shield is equipped.

Movement speed is now unaffected while Shield is equipped.

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[\gameresources\generated\decls\weapondatachaingun\weapondata\base\chaingun_energy_shell_primary.decl]

Increases movement speed while Chaingun w/Energy Shield is equipped.

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[\gameresources\generated\decls\weapondatachaingun\weapondata\base\chaingun_turret.decl]

Movement speed is now unaffected while Mobile Turret is engaged.

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[\gameresources\generated\decls\weapondatachaingun\weapondata\base\chaingun_turret_primary.decl]

Increases movement speed while Chaingun w/Mobile Turret is equipped.

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[\gameresources_patch2\generated\decls\weapondatadoublebarrelshotgun\weapondata\double_barrel_shotgun.decl]

Increases Meathook pull speed by 40%.

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