Reduces his Lock-on speed attack, and his turning speed/acceleration.
Permissions and credits
Credits and distribution permission
Other user's assetsThis author has not specified whether they have used assets from other authors or not
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
With reducing the Tyrant's Turning speed, and his lock-on attacks become less of a threat if you keep moving. Previously, Tyrants had a very annoying lock-on attack that was barely avoidable even if you're moving.
Also, Loading screens tell you that you Tyrants are slow to turn and that's not true. They have a high turning speed that is dependent on luck since there's a minimum and a maximum value. What I did with the Lock-on: moveTurnRate was reduced from (min 200 max 450 to 275 to 350). This creates a small variation in the turning speed unlike vanilla. These numbers are changed in the running and sprinting states. Walking state numbers are unchanged (They're too low). His turning acceleration is also reduced from 6000 to 4300.