This completely overhauls the Reclaimed Earth Mission to be much more difficult and enjoyable.
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File credits
Thanks to Korra for design help, Elizabethany for a lot, Konvaz for the music selector, Zandy for technical help
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This completely overhauls the Reclaimed Earth Mission to be much more difficult and enjoyable. It incentivizes using the Meathook and using the Sentinel Hammer.
MUSIC SELECTOR: You can select the music at the beginning of the level
BALANCED ENCOUNTER DESIGN: Preserves the difficulty curve from The Ancient Gods Part 1 while accounting for the Sentinel Hammer and Meathook points
REWORKED SPIRITS: Spirits have been reworked to be more fun and interesting
CLIMACTIC FINAL FIGHT: What's hiding in the fog?
Special thanks to Korra, Konvaz, Kaito, and Elizabethany