This page was last updated on 09 December 2021, 2:31AM
Changelogs
Version v1.3.2
Increased the FOV of the Chaingun in the Alternate versions
Increased the FOV of the Chaingun in the Standard versions to what it used to be in the Alternate versions
Version v1.3.1
All versions have been updated to support DOOM Eternal Update 6.2
Version v1.3
All versions have been updated to support DOOM Eternal Update 6.0
Version v1.2.9
Updated all versions to fix an error with the EternalMod.json that would cause the modinjector to give you an error message.
Version v1.2.8
Updated all versions to support DOOM Eternal Update 5.1(?), and the new Modloader
Removed some unnecessary files
Version v1.2.7
All versions have been updated to support DOOM Eternal Update 5.0
Version v1.2.6
Now also increases the FOV of the Equipment Launcher
Slightly increased the FOV of the fists and Blood Punch for the standard version
Slightly increased the FOV of Blood Punch for the alternate version
Added another optional variation of each version that doesn't remove the sensitivity scaling for those that would rather have the original slowed down sensitivity
Version v1.2.5
Reduced the size of the reticles for the Super Shotgun and Heavy Cannon
Now also increases the FOV of the Berserk fists, Blood Punch/Melee punch and the pointing arm when hanging on a wall
There's now an alternate version that increases the FOV even more for most weapons, especially the Super Shotgun and Rocket Launcher
Version v1.2
New release for Update 3.0
Version v1.1
Unhid the right arm mesh for the rest of the weapons
Increased the FOV a little more for most of the weapons
Reduced the FOV of the Unmakyr since you could see that it doesn't have a left arm mesh
Removed the sensitivity scaling for all of the weapons
Version v1.01
Fixed the Slayer's right arm being hidden with the Super Shotgun
Increased the FOV of the Super Shotgun
Slightly increased the FOV of the Rocket Launcher
Version 1.3.3
Updated all versions to support DOOM Eternal Update 6.66