Hey man, first of all, thanks for doing this! <3 Must have taken loads of trial and error to crack how to change all these things in game. Just one suggestion: would it be possible for the next edition of the mod to make it so that I could select parts of the mod I want to use? For example I love faster movement, having more ammo or stronger weapons, but added mob damage was too much for me, and I can always select higher difficulty in standard game. So being able to download parts of the mod in separate zip files would be helpful, or having more versions of it. Nevertheless, I appeaciate your effort. Thanks for consideration!
Hey, liking this mod so far, but I have one issue. I'm not sure why, but using the rocket launcher multi burst instantly kills me, no matter what. I'm thinking it could be a case of the aoe being too big and the self damage value being set too high, since it seems to do regular damage to enemies. Any idea? Also, the plasma rifle seems to fire insanely fast and do massive damage? I'm not sure if that's intended.
So, is the update on the way anytime soon? And will the standalone parts like Locomotive get updated, incase someone doesn't want the full Train experience?
lot of potential in this mod but i think it really needs some tweaks in terms of the damage tables. Upping the fire rate of all demons whilst keeping the default damage output is really just a masochistic nuisance above all else.
Are there files I can remove to at least remove the new Arachnotron and Zombie soldier rapid fire? They absolutely break the flow a fight and like mentioned above, feels masochistic as opposed to challenging.
A part of that might be connected to the mod being somewhat out of date. The mod dev said an update would be coming soon. That was two weeks ago, so...
Stupid newb question. DO you just copy these files under E:\SteamLibrary\steamapps\common\DOOMEternal\base\game\sp , or is there an injector/program that is needed.
Short answer, no. For a full guide on how to install mods follow this discord link : https://discordapp.com/invite/ymRvQaU Then go to the "eternal-faq" section of the discord server to find the instructions needed. Just keep in mind that this version of my mod is deprecated and has some features missing (needs to be updated).
Thank you for the kind words. This version of my mod is missing some features because of the game's latest update (2.1). I will upload the latest version rpetty soon which has plenty of gameplay balance updates and all features working for the current version of the game.
How customizable is the mod? All I really need is a bit of extra dash / jump / ledge grab distance to navigate the jump puzzles more painlessly. Hell, the ledge grab distance buff alone might be sufficient.
The mod isn't customizable, modding doom eternal has been difficult to say the least. I wll release however different versions of the mod which will have different combinations of features enabled. Currenlty i'm balancing and adding a few new stuff to the mod for an upcoming update; after that i will begin working on adding tha various combinations of features as optional files.
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Are there files I can remove to at least remove the new Arachnotron and Zombie soldier rapid fire? They absolutely break the flow a fight and like mentioned above, feels masochistic as opposed to challenging.
Thanks for your reply
For a full guide on how to install mods follow this discord link : https://discordapp.com/invite/ymRvQaU
Then go to the "eternal-faq" section of the discord server to find the instructions needed.
Just keep in mind that this version of my mod is deprecated and has some features missing (needs to be updated).
Looking forward to seeing some tuning options so it can be balanced a bit better for my crummy style of play :)
Thank you!
I will upload the latest version rpetty soon which has plenty of gameplay balance updates and all features working for the current version of the game.
I wll release however different versions of the mod which will have different combinations of features enabled.
Currenlty i'm balancing and adding a few new stuff to the mod for an upcoming update; after that i will begin working on adding tha various combinations of features as optional files.