Yeah, Custom MLs are all I'm playing lately. It used to work in V6.66.2 and earlier. A friend of mine is having the same issue. Oh well, bummer. It's a very cool skin.
I have a question for you, I want to change the appearance of the seraph and I already have a ready-made texture and it seems like everything should work, but the texture does not change,I made a zip file and transferred the texture to the folders e4m1_rig\ models\ monsters\ sam_hooded_dlc1 but when I get to it the texture does not change, what should I do to make it change
Do you want to change a hooded Samur or a monster? Monster textures are here: e4m3_mcity\models\monsters\samur_maykr I can't check now which textures of the hooded Samur are used, but you can try in these places: e4m1_rig\models\monsters\sam_hooded_dlc1 e4m2_swamp\models\monsters\sam_hooded_dlc1 e4m3_mcity\models\monsters\sam_hooded_dlc1 gameresources_patch2\models\monsters\sam_hooded gameresources_patch2\models\monsters\sam_hooded_dlc1 dlc_hub\models\monsters\sam_hooded_dlc1
the baron skin looks so accurate to 2016! could i suggest though for the eyes to glow a bit more & look brighter? if not possible, then the work on the baron is amazing either way
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but when I get to it the texture does not change, what should I do to make it change
Monster textures are here: e4m3_mcity\models\monsters\samur_maykr
I can't check now which textures of the hooded Samur are used, but you can try in these places:
e4m1_rig\models\monsters\sam_hooded_dlc1
e4m2_swamp\models\monsters\sam_hooded_dlc1
e4m3_mcity\models\monsters\sam_hooded_dlc1
gameresources_patch2\models\monsters\sam_hooded
gameresources_patch2\models\monsters\sam_hooded_dlc1
dlc_hub\models\monsters\sam_hooded_dlc1