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These weapons were built for Deathmatch but have been modified for singleplayer with new masteries and slight balance adjustments. You can find the Deathmatch mod here: https://www.nexusmods.com/doometernal/mods/1041
Lightning Beam - Replaces Microwave Beam. - No longer locks onto targets. - Cannot target Spirits. (unintentional side-effect) - Explosion from kills will not deal damage. (unintentional side-effect) - Has a maximum hitscan range and deals low damage rapidly, but stuns enemies. - Mastery will increase the weapon's damage the longer it is fired. (damage will reset after not firing)
Charged Burst - Replaces Lock-on Burst. - No longer locks onto targets. - Splash damage is stronger, but direct damage is weaker. (same overall damage) - Firing can be cancelled prematurely after switching weapons during the burst fire event. (unintentional side-effect) - Firing interval has been increased. - Mastery will reduce the firing interval. (to vanilla speed)
These mods are incompatible with other mods that affect the Microwave Beam and Lock-on Burst weapon, damage, projectile, and mastery stats.