Hey brother, apologies for the trouble, but I was wondering if you would consider making a mod that's essentially the same as this but turns the pickups a bright yellow like in Doom 2016. I love the effects of this mod since the tracers and icons are there from the base game. The loot drop fx mods aren't doing it for me personally, thanks in advance!
My mistake for not listening correctly. Managing this mod is very low on my priority list but if you want to change the colors for each pickup, all you need to do is change the RGB or XYZ colors in the decl files to 1, 1, 0 - to represent yellow. It will look something like this: Parms = { surfaceemissivescale = 0.5; surfaceemissivecolor = { x = 1; y = 0; z = 0; } surfacesheencolor = { x = 0.8; y = 0; z = 0; } }
Hello there Juicer! Do you plan on updating this mod for version 5.0? Will you add more changes to this mod as well? Questions aside, stay safe and happy slaying!
I'll eventually get to updating this. It is on my low-priority list so don't expect an update any time soon. And yes, I plan on having more changes implemented.
Yes, I have been working on that too. The new Update added/change many of the text strings so I am starting over from scratch. I am figuring out how to use regular expressions to more quickly develop the mod, but that is among last things on my priority list to do. I tend to have a bad habit of jumping to multiple projects at once, but they will all be finished eventually.
9 comments
Parms = {
surfaceemissivescale = 0.5;
surfaceemissivecolor = {
x = 1;
y = 0;
z = 0;
}
surfacesheencolor = {
x = 0.8;
y = 0;
z = 0;
}
}
edit: if anyone else was wondering, this works like a charm
Do you plan on updating this mod for version 5.0?
Will you add more changes to this mod as well?
Questions aside, stay safe and happy slaying!