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Ratentaisou

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Ratentaisou

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20 comments

  1. LilTristoGaming
    LilTristoGaming
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    Is it possible for you to port this and the mobile turret you made to pc mod support?
  2. Champer013
    Champer013
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    This mod make me Kill spirit (it can kill with microwave beam mod only) quickly.
  3. TheKaffeeKatze
    TheKaffeeKatze
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    • 8 kudos
    I really love how this mod makes Microwave Beam feel, but I'm not sure I like how quickly it kills Spirits. Would there be a way to preserve the vanilla length of killing a Spirit while still having the rest of the mod's changes?
    1. Ratentaisou
      Ratentaisou
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      I can probably make a version for that by tomorrow.
    2. Ratentaisou
      Ratentaisou
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      Hmm for some reason setting damage scaling values to spirits doesn't work no matter what I do and I'm not sure why, sorry.
    3. TheKaffeeKatze
      TheKaffeeKatze
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      Hey, no problem! Love this mod either way, especially the explosion changes. Hope you've been enjoying modding thus far!
    4. Ratentaisou
      Ratentaisou
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      Thank you! And another thank you again as well for your SFX mods :D
  4. i41job
    i41job
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    Whether there is a chance to make a dual microwave lock, someone shows this in the video
    https://www.youtube.com/watch?v=vcjhcsxb38s (at the first minute)
    1. Ratentaisou
      Ratentaisou
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      Uh it says the video isn't available anymore.
    2. i41job
      i41job
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      That guy's video is no longer public 
      https://rr5---sn-5hne6nz6.googlevideo.com/videoplayback?expire=1704805087&ei=f-6cZan5MoG5vdIP3NqjgAU&ip=34.253.27.89&id=o-AMD2X0ZRAexueUEyuiRE_GL5rzaZSkI6K5c9Tr2K8Y6J&itag=22&source=youtube&requiressl=yes&xpc=EgVo2aDSNQ%3D%3D&vprv=1&mime=video%2Fmp4&cnr=14&ratebypass=yes&dur=129.706&lmt=1638294910556515&fexp=24007246&c=ANDROID_TV&txp=5432434&sparams=expire%2Cei%2Cip%2Cid%2Citag%2Csource%2Crequiressl%2Cxpc%2Cvprv%2Cmime%2Ccnr%2Cratebypass%2Cdur%2Clmt&sig=AJfQdSswRQIgUz5NY85ybLXi3BrFe8YDxacxipdBMwepn5HZ-z1NAksCIQCEBa6t6i0tJ793BUmOHCjj7kAV9WufAT-KtGGmuZiKug%3D%3D&redirect_counter=1&cm2rm=sn-q0cee7e&req_id=88f8231ee021a3ee&cms_redirect=yes&mh=in&mip=169.150.196.110&mm=34&mn=sn-5hne6nz6&ms=ltu&mt=1704783149&mv=m&mvi=5&pl=24&lsparams=mh,mip,mm,mn,ms,mv,mvi,pl&lsig=AAO5W4owRAIgbUzMsxGs61-kN0G-s8dDBWY8ypqPrFcnFiyOy6NdLwkCIEMRzNTqMupxAPqO-qRwfJil-Uz814vwTNX_afhHS41p
    3. Ratentaisou
      Ratentaisou
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      Well I can't view it from that link either
    4. i41job
      i41job
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      Download the video of that guy
      https://drive.google.com/file/d/1W-e86O6PWHwNPV4Um_mQ1w6QIffHF5WJ/view?usp=sharing
      https://www.youtube.com/@DOOMGUYBOT
    5. Ratentaisou
      Ratentaisou
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      It looks like the file used on the video simply copied one line from the Rocket Launcher Lock-On Burst Mastery so I can probably do it, but if you look closely at the video, while the Beam does lock to both targets, the second Imp doesn't get damaged until the first Imp died, so I don't think it would do anything meaningful.
    6. i41job
      i41job
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      Yes, as an additional function, it will be better than the original. Can you make it for this? Thank you
    7. Ratentaisou
      Ratentaisou
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      Here I made this add-on, I managed to make it deal damage to both targets at once but it often bugs out by not draining the weapon's ammo at all.
    8. i41job
      i41job
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      That's good enough, thank you very much
  5. Rowge1
    Rowge1
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    I use the Microwave Beam a lot. Super cool weapon. Very cool mod but a little too powerful for me. What numbers/files would I need to change to make  time-to-kill and ammo consumption about 60% of vanilla? Luv the rest of the changes you made. 
    1. Ratentaisou
      Ratentaisou
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      • 4 kudos
      Resolved in discord DMs.
    2. DoomyCruise
      DoomyCruise
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      beam me up
    3. Ratentaisou
      Ratentaisou
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      For the base damage and damage scaling, you go to gameresources_patch1\generated\decls\damage\damage\firearm\plasma_rifle_secondary_microwave.decl
      The values you are looking for here are maxDamage, minDamage, and damageScalar.

      For the fire rate, you go to gameresources_patch1\generated\decls\weapon\weapon\player\plasma_rifle_secondary_microwave.decl, and you are looking for firingInterval value.

      The default values for maxDamage, minDamage, and damageScalar from the vanilla game are in this file, while firingInterval's default value is 50.
      Mess around with the values and test them ingame to see where you're comfortable with.