Because having one centralized location for all things DOOM Eternal modding keeps it organized and easy to find what you need. Instead of adding walls of text of information that most people already know to each of my Nexus Mods pages, you can simply access this link (or even bookmark it) for help: https://wiki.eternalmods.com/books/1-how-to-install-mods/page/how-to-install-mods-doom-eternal?
The installation process is the same for almost every mod, this is no different.
Hello! Could you enable the "Mod Manger Download" button for this mod? I have created a new DOOM Eternal Vortex Extension that will properly install this mod.
At first this mod was working perfectly fine for me, but then all of a sudden my game couldn't launch and would crash because of this mod. I had to remove the mod to make the game work even though it was working fine before, and now my game works fine without it but the weirdest part is that the vanilla ui customization is locked off for some reason, idk whats going on or what caused this
How would I go about combining Quakecon 2018 with Clean UAC? Specifically I just want that greyish blue color from Clean UAC's compass/mission challenges/active runes/demonic corruption meter.
You can combine some of the color parameters in each decl file. They are labeled in the uicolor decls. Just copy want you want in clean.decl or quakecon.decl into whichever you want to change. They use the RGB normalized decimal value to determine the colors (values range from 0 to 1). You can use this website you help you with that: https://doc.instantreality.org/tools/color_calculator/
Is there any list of what each HUD element is called in the decl files? I tried scrolling through to find the above mentioned elements (compass/mission challenges/active runes), but I'm not seeing those in there, except the corruption meter.
Each of them are labeled by a header. For example, you can see hudBase, hudShadow, hudText, etc. Some of them modify more than one UI component of the game and I don't remember which ones, you'll just have to guess.
im desperate to know what headers correspond to the the icons around your crosshair (chainsaw,flame belch, bloodpunch). i want an all red ui but with recognizable colors for said icons
I'm pretty sure increasing the HUD scale in the UI settings would increase the font for some of the in-game UI. Otherwise, changing the resolution might change font scaling.
I will assume that you have a lot of texture or level mods installed. You should minimize the amount of cosmetics and only have 1 level/campaign mod installed at a time.
34 comments
The installation process is the same for almost every mod, this is no different.
Im getting a crash at the opening load screen when i have this mod installed.
Thanks.
Edit: Nevermind this mod is incompatible with "KaiserCampaign" but still curious if there is ALT version for 7.2
i want an all red ui but with recognizable colors for said icons