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Offwine - Anny - Rowge1

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Rowge1

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6 comments

  1. BrochachoTB
    BrochachoTB
    • supporter
    • 6 kudos
    I smell my Darker Fallen Angel mod in those screenshots...
    (appreciate it, though if possible could you add credit in the description?)
    1. Rowge1
      Rowge1
      • member
      • 1 kudos
      No problem. That never even occurred to me. Cool Skin.
  2. b0ne22
    b0ne22
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    extremely unbalaced bullshit ... extreme amount of demons in a very very very closed space

     i am talking about 3 archvilles one of which was possessed 2 marauders, cyber baron of hell + invisible whiplashes and f*#@ing screechers around them...
    you think that was all???
    naaaah dude, there were 2 buff totems activated as well ))))))))

    now tell me unless I use bfg how the f*#@ am I supposed to beat that bullshit 

    it's good that you used anny's randomizer to bring new content but this s#*! is too unbalanced.
    Sometimes her own randomizer in a non custom master level gets too unbalanced
    I've seen 2 archvilles + 2 marauders + screechers andtons of other bullshit in the tag1 normal campaign 

    ps : maybe this is playable on hurt me plenty and 60 fps but on 250 fps and nightmare it's impossible 
    1. Rowge1
      Rowge1
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      • 1 kudos
      Sorry you feel that way. Did you read the description ???  I point all that out. This is what happens when you randomize a ML that's over the top to begin with.

      And my recommendations ??? I play on nightmare at 120fps, 4K. However, I also use many of the slayer buffs I put links to. You should try them. Without these I couldn't play nightmare either. With them it's a blast and a great challenge. It take's the game to a whole new level. Just don't have skill issue :D
  3. insaneOrbb
    insaneOrbb
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    sweet. a few additional meathook nodes would have saved me from a couple of deaths... :D
    1. Rowge1
      Rowge1
      • member
      • 1 kudos
      I know. luv me some hook nodes :D bounce pads too. Unfortunately, I have no clue how to add hook nodes or bounce pads to a map :( These were in the original custom Master Level and a big part of the reason I tried to randomize it in the first place :)