About this mod
Horde Mode mod for the BATTLEMODE map, Extraction. Start from a new save in any campaign.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
https://mods.bethesda.net/en/doometernal/details/534365
For Update 6.66 Rev 2
Information on how to use and create mods are in the DOOM Eternal Modding Wiki: https://wiki.eternalmods.com/
This mod pulls assets from various resources, which may cause mod conflicts.
To prevent bugs/crashes, you should only have ONE LEVEL MOD installed at a time.
If you are still experiencing issues, you may also need to minimize any amount of excess mods.
To save files space, the custom demon skins replace various skins for BATTLEMODE demons.
Be wary if you are using any mod that brings a BATTLEMODE demon skin into single player.
Supported Languages: English
Playing this mod with unsupported languages will cause all its added/modified text to remain in English.
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You start with all weapons and upgrades except for the BFG.
Enemy spawns are randomized and a few Custom AI are present.
The encounters are fairly light in intensity (at least when compared to other mods).
There are Optional Escalation Encounters every two rounds that ramp up the difficulty.
Custom Demons Present:
Armored Arachnotron - Created by Velser
Screecher Spirit - Created by Velser, Konvaz, & Blubber
Cyber Cacodemon - Created by Kaiser_will & T0yOta - Textures by Will Ryan
Spectre Demons - Created by Velser & Konvaz
Codex entries for these custom demons will be unlocked when they are first introduced.
Be sure to read them if you are not familiar with the new enemies.