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idk929 - MicrowavedBunny

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idk92998

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4 comments

  1. Velser
    Velser
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    Adding noDeath = true; under the damageParms will prevent this from happening entirely.
    1. SlayerWorshipper
      SlayerWorshipper
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      sorry for my ignorance but what is damageParms?
    2. Velser
      Velser
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      It is under the edit field and contains properties related to how the damage is handled.
    3. SlayerWorshipper
      SlayerWorshipper
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      late reply but thanks a lot :)