DOOM Eternal
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offwine

Uploaded by

Nayrham

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12 comments

  1. Ratentaisou
    Ratentaisou
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    • 3 kudos
    It's not bad.

    I can definitely see why offwine would consider this as one of his "bad" levels, at least when compared to his Cultist Base and Super Gore Nest Master Level mods. There's a lot of really interesting concepts and gimmick encounters but almost all of them felt like they are not "fully realized" or properly polished around the edges.

    I'm personally not a fan of the BGM change from the base game's Hell on Earth to Armored Response Coalition since I don't think it really fits the level, while Hell on Earth immediately hits you with the sick riffs the moment you see the Icon for the first time.
    The inclusion of Geoffrey Day's Castlevania is pretty cool but again, not properly polished so in-game it just loops the same beats without any proper transitions.
    The usage of Urdak Skybox is really pretty though.

    It takes around 50 mins to complete for the first time, including the unfortunately unchanged Icon of Sin boss fight. In terms of difficulty comparison, I'd say this is around the same level as the official Taras Nabad Master Level.
  2. morami1212
    morami1212
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    • 0 kudos
    whats the combat music that plays during the escalation encounters?
    1. Nayrham
      Nayrham
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      • 5 kudos
      Castlevania by GeoffPlaysGuitar
  3. PowerofKamchatka
    PowerofKamchatka
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    Am i only having so easy final boos fight?WTF? i ecspacted brutal fight but i had the easier version of original.
    P.S. but other parts of level are pretty good, nice job dude!!!
    1. Nayrham
      Nayrham
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      • 5 kudos
      The Icon fight is unchanged from the vanilla game
    2. PowerofKamchatka
      PowerofKamchatka
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      It is pretty sad, but i had a lot of fun and sometimes replay it.
  4. R2ch0
    R2ch0
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    Alright ML. The Double Encounter could have been in more arenas but overall nice lvl.
  5. Rowge1
    Rowge1
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    This ones not loading for me. It never gets past 0% and then crashes the game. I get the Engine Error "Too many stream databases". I tried it a few times and do have Meathook 7.2 installed. Any suggestions ?  The other 4 you posted are loading fine. Thanks BTW. It's great to have these back.
    1. Nayrham
      Nayrham
      • member
      • 5 kudos
      if the error is Too many stream databases it makes me think the level might only work from a new save file (in this mod you're taken directly to Final Sin), if you're already doing that try having this as your only mod, if it's already the only mod then try verify game files from Steam and delete all backups (instructions here: https://discord.com/channels/570112501853978624/690151517537435670 ) before reinstalling the level. If that still won't work idk what else to do, someone else told me the level works just fine for him (also works for me). I'd try testing myself from an existing save file but I got none that go up to Final Sin.

      I could try removing some stream databases but I think all the remaining ones right now are needed to get the entire level working, I'll wait and see before doing anything
    2. andynopoki
      andynopoki
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      • 0 kudos
      having the same issue
    3. Rowge1
      Rowge1
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      Thanks, I'll try the new save idea. I was launching it from Mission Select. I'll let you know what happens.
    4. Rowge1
      Rowge1
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      v1.1 is working now. Thanks for the update :)