I'm aware of the issue. I can't port it to the mod portal until the aifsmmanager decl is fixed by a game update. Same issue with The World Den. PROTIP : to fix the issue where enemies ignore you, you have to re-inject the mod. If it doesn't work, re-launch the injector without mods, and then re-inject the mod. Sorry about that, this was a rare bug before the mod preview update, now it happens almost every single time now.
tysm for responding man, main thing that I like about this mod is that skybox. I hope you or someone else figure out how to port just the skybox to the official mod support. it's an amazing mod you really did phenomenal with it, just really sucks that it no longer works.
Good to now. Fingers crossed they'll fix modded aifsmmanager via a game update and I'll be able to port stuff. This is just Blood Swamps skybox if I recall properly.
Good Master Level! The encounters are well-made and don't overstay their welcome, and that secret Gore Nest encounter after the final major arena was really fun. Though I do feel like the said final major arena could use a bit more heavy demons on its latter waves.
In terms of difficulty comparison, I'd say this is around the same level as the Super Gore Nest Master Level, and it took me around 40 minutes to complete for the first time including cutscenes and the secret Gore Nest encounter.
Enjoyable ML. You did a great job! New Demons are also interesting, its a bit unfortunate that you couldnt put too much of them into it, but their placement are okay. Some encounters feel a bit empty at the beginning, because there are less demon and not a lot of heavy ones. On the other hand you built them to get progressively harder so its alright to warmup for every fight. Overall neat level.
I’m an advocate of pacing and not-too-hard levels (you could say that it’s because I’m a controller player). but honestly the very first fight killed me a lot, I’m surprised you found it empty. Maybe I should playtest on UV next time
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PROTIP : to fix the issue where enemies ignore you, you have to re-inject the mod. If it doesn't work, re-launch the injector without mods, and then re-inject the mod. Sorry about that, this was a rare bug before the mod preview update, now it happens almost every single time now.
This is just Blood Swamps skybox if I recall properly.
In terms of difficulty comparison, I'd say this is around the same level as the Super Gore Nest Master Level, and it took me around 40 minutes to complete for the first time including cutscenes and the secret Gore Nest encounter.
I will but I lack the time to troubleshoot it right now. Hopefully it isn’t too bad.
thank you for informing me.
but honestly the very first fight killed me a lot, I’m surprised you found it empty. Maybe I should playtest on UV next time
I like it very much !
Especially those spicy surprise!
Thank you for the hard work !