This page was last updated on 05 March 2025, 10:38PM
Changelogs
Version 1.3.5
Removed the hidden Tentacles and added a second Hammer Pickup in the double Spectre Marauder fog encounter.
Made the Screecher Spirit prioritize possessing stronger demons.
Slightly nerfed the Screecher Spirit possession buffs for superheavy demons.
Mitigated a bug where the Gold Doom Hunter's hazards indefinitely persist.
Version 1.3.4
Updated the Screecher Spirit and Cyber Cacodemon assets.
Screecher Spirits now drop a Haste Powerup when killed.
Cyber Cacodemons will now stagger from one Blood Punch instead of two.
Toned down some of the Wolf Torch encounters and the Collapsed Bridge encounter.
Version 1.3.3
Codex entries for Custom AI are now unlocked when the Custom AI first appears rather than when they are first killed.
Version 1.3.2
Made unsupported languages have the added/modified text be in English.
Slightly reduced the health of the Doom Hunter Gold Bosses.
Made the Doom Hunter Gold Boss's fire hazard deal less damage.
Version 1.3.1
Fixed an issue that might cause the game to crash when the Gold Doom Hunters spawn.
Version 1.3
Updated for version 6.66 rev 2
Made the beginning Hammer pickup red instead of green so it is easier to see.
Added two secret switches that allow you to skip parts of the level in case you are experiencing frequent crashes.
Version 1.2.1
Fixed an issue in the right side encounter with the Buff Totem would not trigger when reloading a checkpoint.
Version 1.2
Fixed an issue where the Meathook node in the Left Tower Platforming Section was not inactive at start when reloading a checkpoint.
Made the Collapsed Bridge encounter always have its bridge collapsed throughout the level instead of through a trigger (you wouldn't notice this when playing the level normally).
Version 1.1
Reworked the Trial of Maligog Boss Fight so a checkpoint can be placed in the middle of the encounter.
Fixed an issue in the Collapsed Bridge arena where the bridge isn't collapsed, resulting in a hardlock.
Fixed an issue in the Collapsed Bridge arena where demons would die if standing on the bridge.
Added a Meathook Node and replaced the Shield Soldiers with Regular Soldiers in the Collapsed Bridge encounter.
Made the green lightning hazards in the Left Path Escalation Encounter less bright.