I noticed an issue with modern source ports and this mod is when you activate dynamic lights the horses glow. I assume the reason why is because they are just the light poles with a replaced sprite. Is there any way to fix this issue rather than just turning dynamic lights off?
Glad to hear, I was looking through the Cacowards and these WADs really stood out to me, so this is my attempt to preserve them, with some quality of life changes
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This is fixable, many mods will disable dynamic lights on certain levels, this is something I plan to add.
I will also be removing the intermission text between MAP02 and MAP03.