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Imagine you boot up DOOM, and you say FUCK YEAH im gonna SSG all these fucking demons and whatnot only to find out you can hold max 20 buckshots like WHAT I mean do you even fucking doom? SAD!
So what this mod does is two things:
1. Changes starting value of the various ammo pools to bring them to classic doom values:
Shotgun: 20 => 50 Plasma: 150 => 300 Chaingun: 60 => 200 Rockets: 10 => 50 BFG: 3 => 16 (in og doom it used 40 plasma cells per shot, meaning 300/40 = 7.5, rounded to 8. I couldnt find a value that affected upgrades for bfg ammo so I've doubled it to 16, simulating the backpack effect)
2. Changes the UPGRADE values so a fully upgraded ammo pool simulates having a backpack (double the ammo) Shotgun: 60 => 98 (12 per upgrade, cant do 100 sadly!) Plasma: 350 => 600 (75 per upgrade) Chaingun: 210 => 400 (50 per upgrade) Rockets: 35 => 98 (12 per upgrade, cant do 100 sadly!) BFG: Unchanged
These changes mimic the ammo values/pool present in doom/doom2
>b-but it makes the game easier I don't care
>It's unbalanced I don't care
>I LOVE SWITCHING WEAPONS WHY DID YOU DO IT You're simply not the target audience, go back to playing eternal zoom zoom