you can ask this question: in theory, let's say there is a conditional object in the game that is not used, is it possible to somehow upload it to the library of used sword shapes. While idle in the game files, I came across a variation of Dante's sword(CH_summoner_ingame\StaticMeshes\s_summoner_blade) and Virgil's flying swords(Vergil_FX\sMeshes\SM_vergilCenteredSwordOut) or (CH_vergil_ingame\StaticMeshes\s_vergil_DLCsword). Is it possible to apply them somehow? It's just not entirely clear with the hilt of Dante's sword, either a standard sword hilt is used, or there were files further and he has his own hilt
There are limbo Yamato and doppelganger Yamato models in game, so I was wondering if it's possible to activate weapon skin selector for Yamato in Vergil's Downfall. Same goes for Orb Harvester and Item Finder.
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