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AgainForestGun

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AgainForestGun

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14 comments

  1. JoseDiaz2802
    JoseDiaz2802
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    • 3 kudos
    great work, can you do the same with the classic Vergil?
    1. AgainForestGun
      AgainForestGun
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      • 1 kudos
      when I learn how to work with 3d or change the grid of the model, followed by the transfer of parts of the skin from an opaque format to a transparent one. In principle, I have in the bins another mod like Virgil's model with his hair down but with Dante's face, but it should be improved, as well as Dante's skin with white hair but with a red jacket. I can post the last one right now, but in my opinion it's not very interesting. I'll do Virgil in the classics as soon as possible) At the moment, there is already a pretty cool Virgil mod. https://www.nexusmods.com/dmcdevilmaycry/mods/176
    2. AgainForestGun
      AgainForestGun
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      • 1 kudos
      Another question is, should I try porting this mod to Virgil from the add-on? I saw on the Internet that it seems to be possible.
    3. AgainForestGun
      AgainForestGun
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      • 1 kudos
      In general, I basically made the Virgil mod, where the main attributes are raised hair, coat work with a pattern. It still doesn't hurt to work with textures and other small elements, like recycling trousers, gloves and additional textures, should I roll out the current version?
    4. kingofsaiyans05
      kingofsaiyans05
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      Yesss do it
    5. AgainForestGun
      AgainForestGun
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      • 1 kudos
      done
  2. tenshit64
    tenshit64
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    Is the hair supposed to disappear during cutscenes or am I doing something wrong?
    1. AgainForestGun
      AgainForestGun
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      I didn't understand a bit about the hair and which version of the mod are you talking about DmC1 Dante (no textmod) or DmC1 Dante (no textmod) VergilSkin? I didn't have this problem in cutscenes, the hair should be maybe the problem is in Dante's skinpacks, do you have an addition with Dante's skins? Perhaps this problem may be due to the fact that you don't have one (but that's not for sure). If not, try reinstalling the mod, this is the first time I've heard of such a problem, but if any of this helps, write
    2. tenshit64
      tenshit64
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      you could be right, since I don't have dante's skinpack (dlc costume pack, I think that's what you're referring to) installed into my game. but oh well I will just buy it anyway, thank you for clarifying it.
    3. AgainForestGun
      AgainForestGun
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      • 1 kudos
      Yes, you're welcome, I hope this helps, here most likely the game takes the hair file from the dlc.
  3. kajmaksir
    kajmaksir
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    • 0 kudos
    im new to this what do i have to do to make it work
    1. AgainForestGun
      AgainForestGun
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      • 1 kudos
      let me explain now, go to the game folder, then follow this path: DMC Devil May Cry \ Devilgame \ Opdated \ Content \ dlcbloodypalace. After that, you open the archive with the skin (it is important to note that there are 2 files on the site: 1 for adding the skin to the vanilla version of the game "DmC1 Dante (no textmod)" and there is a skin ported to the add-on with Vergil 2 "DmC1 Dante (no textmod) VergilSkin") if both skins are added along this path and both files will work if you download them (the second one will be on the add-on with Virgil again) here's how it will work in folders when you download: 
      DmC Devil May Cry\DevilGame\Published\Content\DLCBloodyPalace\(DLCCostumePackDanteDMC archive folder)
      in case you install the skin on the dls with Virgil: 
      DmC Devil May Cry\DevilGame\Published\Content\DLCBloodyPalace\DLCCostumePackDMCDanteSkinFromVergil
      if any files do not conflict, have a nice game and I hope I was able to explain everything accurately enough)
  4. konaherson2
    konaherson2
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    • 50 kudos
    Good job!!!!

    Edit: put the file in DmC Devil May Cry\DevilGame\Published\Content\DLCBloodyPalace
    1. AgainForestGun
      AgainForestGun
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      • 1 kudos
      thanks, added)