About this mod
Prevents your turn from ending automatically when you run out of AP.
- Requirements
- Permissions and credits
To achieve this I used a work-around. When you run out of AP, you will get an invisible AP added, but you won't be able to use it because all your skills will get a temporary AP cost boost. In addition, if you are out of movement, you will also become unable to move. Once you end your turn, the "fake" invisible AP and the AP cost boost are removed so they are not there when your next turn starts. Due to it being a work-around, this mod is not perfect and can potentially give compatibility issues with any mod dynamically messing with the characters' AP. Just in case something goes terribly wrong and your characters are stuck with the AP cost boost or are unable to move after combat ends, I have added a failsafe that will fix it. If that happens, use the bedroll and, please, also report.
If you find any further issues also report those. I am using this mod myself, so I will correct issues if I encounter them but I am only one person and it might take longer to realise that something is not working as intended. Also, the tooltips regarding your available movement are language-dependent. I have done my best using the localization files to make this work in every language but, if you see a weird expression or the movement tooltips lie to you, let me know and I will fix it. In that case, I would need information about what each tooltip says, what they should say and a rough translation to English. If your game is in Spanish, French, Portuguese or Italian, the translation won't be necessary.
Acknowledgements: This mod wouldn't work half as well without Luxen's detailed feedback of its initial version when I posted it on Reddit and Pip's help with the movement tooltips. Thanks!