Want to walk down the streets with your summoned buddies in peace? Well, I present this mod to address your problem!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Larian: For making the game in the first place. Divinity Engine Wiki: For being a nice resource. You, the player: For using the mod or just reading here in the readme. :)
Donation Points system
This mod is not opted-in to receive Donation Points
I'm back and I've done it again: I've made yet another simple mod! Ever get annoyed that NPCs just can't seem to shutup about your summon when you pass by them? Are you and your best buddy just simply tired of all the commentary? Well, this mod has you covered. With it, NPCs should not comment on passing summons. Instead, you and your summoned buddies can walk down the street in peace. Nothing really else to say here. It's a simple mod with a simple function. Enjoy.
This mod was done on request by some other people. And this is a requested mod I actually use...
Installation: Manually extract the .pak file into your Mods folder. By default, it should be in your Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition folder. Afterwards, boot up the game and tick the mod's checkbox to activate it. Sort it in your load order at your will. Or use LaughingLeader's mod manager. Trust me, it's great.
Uninstallation: Simply deactivate the mod in your load order. To be more thorough in its removal, delete the mod's .pak file in the afore mentioned directory.
Compatibility: This mod should be very lightweight and should only conflict with mods that edit "GEB_AD_Noticed_Summon.lsj". Anything else should be compatible.
Mod is only for the Definitive Edition. Also, I own the GOG version of D:OS2 so there's little chance of this getting a Steam Workshop release.
Mod should work passively as long as it's in your load order.
Permissions: You are free to use this mod in any way you like as long as you credit me and the others that helped me.
Credits: Larian: For making the game in the first place. Divinity Engine Wiki: For being a nice resource. You, the player: For using the mod or just reading here in the readme. :)