This is a great mod for adding interesting uniques. I would say this is the best one out of those available. interesting uniques doesn't add enough flavor but can be used along side this mod. Unique loot drops is a very cool mod, but so many uniques are over powered. this mod has a better balance of build defining uniques but not too overpowered. I would recommend playing on tactician to balance out power. I played with conflux strategist and found the power curve to be good.
I don't suppose there's any way to spawn these items in? I'm doing my 2nd playthrough with the mod and i missed 2 of the Nightingale set pieces and i'm already on the Nameless Isle so i can't go back.
Need help with the gloves of the archaeologist. I tried to search around the volcanic area as some guide suggested but no luck. I cannot even find the undead lizard, only a skeleton lizard (or is that the one? still if so its not there)
I'm looking around the x:280, y: 713 rn but no luck
I have discovered that your book setting gets added to every character even if the bock is there but hidden in a bag.
I asked LaughingLeader about it and he recommends that you let his mod handle it.
"I recommend trying to contact the author though and asking if they could swap the check to something that supports one per user and storing the book in a bag. Or even better would be disabling the book altogether if the extender and LeaderLib is present, and having a ModSettingsConfig.json so it'll use the Mod Settings menu and not have to deal with dialogs or books"
This mod is by far one of the best. It adds very unique items, with their own logic (ex: Four season bow with winter with specific effect for each season !) without breaking the gameplay. Definitivly worth it.
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Have anyone found in act 1 the Staff (Miasmatican) and some wands (Hazard, physical 2...)?
edit: i found everything!
I tried to search around the volcanic area as some guide suggested but no luck.
I cannot even find the undead lizard, only a skeleton lizard (or is that the one? still if so its not there)
I'm looking around the x:280, y: 713 rn but no luck
anyone know where is it?
And how can I turn off the auto level-up for the weapons?
I have discovered that your book setting gets added to every character even if the bock is there but hidden in a bag.
I asked LaughingLeader about it and he recommends that you let his mod handle it.
"I recommend trying to contact the author though and asking if they could swap the check to something that supports one per user and storing the book in a bag. Or even better would be disabling the book altogether if the extender and LeaderLib is present, and having a ModSettingsConfig.json
so it'll use the Mod Settings menu and not have to deal with dialogs or books"
It adds very unique items, with their own logic (ex: Four season bow with winter with specific effect for each season !) without breaking the gameplay.
Definitivly worth it.