Divinity: Original Sin 2 - Definitive Edition

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Kalavinka

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Tristerum

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77 comments

  1. Georgius95
    Georgius95
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    Doesn't work for me at all. When i start new game it gives me "story" error. I also think that this Script extender does literally nothing, it just doesn't work, and i placed it where it shold be.
    1. coolmanarya
      coolmanarya
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      have you found the cause? im having the same problem :(
    2. phanhaiminhkun
      phanhaiminhkun
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      .
  2. GrandBreaker
    GrandBreaker
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    No answer before, so asking again: Does this mod cause daggers to scale off int and deal Earth or Poison damage? I've run into this issue in game where almost all daggers have earth or poison damage, not physical, and are scaling off Intelligence. This is causing dagger skills to scale off Int as well. I don't know what the cause is, but it has to be either this mod or Odin's Scoundrel Overhaul. I don't have Elemental Daggers or any other overhaul.
    1. hellspawn113
      hellspawn113
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      odinblade geomancy
  3. Shortydevil
    Shortydevil
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    Hey, a lot of my ability scalings are broken, such as warfare, pyrokinetic, huntsman etc. The scaling is all 0% when leveled up. I'm also using the Odin Class mods however, is there some incompatibility there?
    1. Shortydevil
      Shortydevil
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      Update: Fixed by disabling the Enhanced Talents mod
  4. gibbothegracious
    gibbothegracious
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    Why does this mod remove the effects of Amadouvier? Normally it gives physical armor, with this mod installed literally nothing happens
  5. Znieczulica
    Znieczulica
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    Pyrokinetic is not scaling at all, please fix this as it's not really fun to be left behind with your damage
  6. olbirion
    olbirion
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    Is this mod up to date ?
    There is a 2.2.2.2 version on steam.
    1. stuff444
      stuff444
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      I noticed that huntsman, pyroteknic, and geomancer were not showing up right in the tooltips when you add points. Some values were always 0% increase. Also, the extra ability effects on many skills aren't applying, they don't even show up. I also notice strange statuses like holyfire appearing on my character for no logical reason. I didn't check to see if they actually work in game, but if the tooltip is wrong, I'm going to pass on using it. I used this about a year ago and it worked fine, not now it seems. 
  7. BiSexualTyrannosaurus
    BiSexualTyrannosaurus
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    Very cool mod with obviously a lot of thought and effort behind it. I wish it was a little more modular, as I like some of the changes but not others, but it's still very well put together.
    Working fine as of 16/11/2022.
  8. GrandBreaker
    GrandBreaker
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    Question: Is this mod supposed to change daggers and finesse abilities to scale off Intelligence? I was using Odin's mods and Conflux and I noticed that all of my daggers and all the dagger skills weren't scaling from Finesse, but int. Then I checked and literally ALL skills and weapons were scaling off int, even warfare, scoundrel and huntsman skills.
  9. BrendanatorX
    BrendanatorX
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    This is my favourite overhaul, but I really want cheese to be an option in the game as well, is it at all possible to get a version that doesn't remove the cheese?
    Or at least a toggle, a config, anything remotely similar that can allow the cheese tactics at least temporarily
  10. luska233
    luska233
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    Hey, is this compatible with Conflux?
    1. IanBrandonAndersonn
      IanBrandonAndersonn
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      No, they're both considered overhauls and make changes to similar aspects of the base game. It's probably not recommended to use both unleashed AND conflux.

      You can however, add class mods such as Haephestas, Haelena, or Odin mods to the game. Both of the overhauls (unleashed OR conflux) should work well enough.