Divinity: Original Sin 2 - Definitive Edition

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Kalavinka

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Tristerum

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About this mod

A 100% mod-compatible total gameplay overhaul for Divinity Original Sin 2, fixing balance, character progression, ability passives, the armour system and so much more! Full documentation: https://docs.google.com/document/d/1qnECB8DZVt7s_O2_TbEbGzipfdg1zLqtj9mtFNyaFFk/edit#

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Divinity - Original Sin 2's most mod-compatible gameplay overhaul

Every community complaint about the world's greatest RPG has been converted into one mod that fixes it all, no compatibility patches required. Compatible with all your favourite mods!

This mod requires Norbyte's Script Extender. You must install it first!

Norbyte's Script Extender is a powerful new tool that makes features like cooldown reduction, status extension and stat modification possible. To install it:
  • Visit this page
  • Follow the instructions on the latest release
  • That's it - nothing else! Grab this mod and enjoy.

As a spiritual successor to Divine War (but better!), Divinity Unleashed keeps the core DOS2 experience everybody loves and polishes it into a solid foundation compatible with nearly any mod you can dream of. This gameplay overhaul bends over backwards to integrate with your favourite class mods, skill expansions and content packs.

Here are just a few key features:

Mod Features
  • Armour Overhaul: No longer acting as two separate HP bars, the armour you build now behaves as static damage reduction. Hybrid parties are better than ever before.
  • Status Simplicity: No status, even from mods, is resisted by armour or any other kind of mechanic. Instead, statuses from both the base game and other mods have been rebalanced for immediate application.
  • New mechanics: Cooldown reduction, status extension and more add a fresh coat of paint to the gameplay you love.
  • Lightweight and Immersive: Divinity Unleashed's features are unintrusive and let you pile on as many mods as you want, letting you play the game your way. (And yes, that means no more random bosses)
  • Turns Galore: Turn-skipping status effects have been made scarce, allowing for faster-paced combat. Even modded statuses have been predictively altered to fit this style.
  • Build Freedom: Offering more build freedom than ever before, Divinity Unleashed puts hybrid parties, healers and tanks on even footing with a comprehensive overhaul of character progression.
  • Not in the mood for cheese?: The game’s craziest exploits have been reined in for a tighter, more challenging experience. Telekinetic instant kills, infinite resurrection chains and sniping enemies miles away outside of combat have been scripted into oblivion. Get ready for a challenge!
  • Superior Balance: Thanks to an in-depth reworking of core game skills and mechanics, the Damage Meta is a thing of the past. With an even playing field, any sufficiently planned build is viable.
  • Might and Magic: Enemy resistances are squashed down to size and bosses no longer generate immunities on higher difficulties, gaining other buffs instead. Witches and wizards alike are more viable than ever.
  • Permanent Summons: Summons now have infinite duration, but while active, the skill used to summon them remains permanently on cooldown during combat. Summons are encouraged to cast before combat and keep alive.
  • FULL SAVE COMPATIBILITY: Thinking about trying this, but don't want to start a new game? Go ahead and slap it on an existing save file. This mod won't bite!
  • And much, much more!

You can read absolutely everything this mod has to offer in the cleanly formatted mod document.

Total Compatibility

Divinity Unleashed works with all of your favourite class and skill mods. No compatibility patch required! If it doesn't work, I'll fix it. Just post about it in the compatibility discussion.
From any mod:
  • Corrosive and Magic damage are converted to Physical and Air respectively
  • Armour restoration is converted to Vitality healing, and its amount increased
  • Statuses previously resisted by armour... aren't!
  • Skills that scale with armour are boosted to deal appropriate damage
  • Weapon damage bonuses have been increased to keep up with the new armour system
  • Turn-skipping crowd control (except invulnerability statuses like Feenex's Cyclone) are automatically converted to non-turn-skipping, debilitating statuses instead

Mods that do not work with this mod:
  • Other core gameplay overhauls, such as Divine War and Epic Encounters 2. (Skill and ability overhauls like Odinblade's are fine)
  • Other mods modifying statuses.gamescript. (Only other overhauls presently do this)

Load order:
  • Load order doesn't matter, but it's recommended you load this mod at the top of your list so your favourite gameplay overhauls can take priority.

Just be sure to load any mods changing base game skills after this mod, if you want their changes to take priority.

Need to know more?

Just check out the documentation. I've gone to great lengths to make it pretty.

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Want to discuss this mod? Join our Discord server!

Donations

If you really do like this mod enough to toss me some coin, my link is here. I greatly appreciate any donation!