Divinity: Original Sin 2 - Definitive Edition
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LaughingLeader

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LaughingLeader

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About this mod

Ever wish traders would drop their full inventory on death? Full Loot is here to save the day! Every character fully drops all their loot. Traders drop their full trade treasure.

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Ever wish traders would drop their full inventory on death? Full Loot is here to save the day!

Features:

  • Every character fully drops all their loot. Traders drop their full trade treasure.
  • Gold amounts dropped from traders can be balanced. Defaults to 1/4 of the original amount of gold (can be disabled in the settings menu).
  • Equipment (Armor/Weapons) can be configured to drop, though this isn't fully recommended, as many NPCs have equipment not meant to be equipped by players.
  • "Full Loot PVP" can be enabled, allowing players to loot players from other parties when dealing the killing blow.


Important Note for Looting Traders

I recommend opening a trade before deciding to kill a trader. This is needed to flag a trader's inventory as being "generated", which skips re-generating it when they die. This is especially needed for existing saves, as even though their treasure was generated, Full Loot has no way of knowing, since it was added after the fact.

If you kill a trader before their trade inventory spawns, Full Loot does a gold value check to try and determine if they have trade treasure, but this isn't full-proof.

Settings Menu

When Full Loot is active, a settings book will be added to the host character upon loading a save, or when the game is started in a non-lobby/Character Creation level.

Additionally, this menu can be accessed from LeaderLib's Mod Menu.

Balancing

There's a reason Larian doesn't drop a trader's full inventory on death - it makes gearing up incredibly simple! Additionally, traders tend to be simple civilians that are quite easy to kill.

Regardless, do consider enabling a gold balance option in the settings menu, as that allows some form of balancing the otherwise incredibly powerful option to kill all traders when leaving an area for good.

Traders can also be made more difficult, and can optionally have a posse of bodyguards that spawn when attacked by players.

Support

If you're feeling generous, an easy way to show support is by tipping me a coffee:



I love modding this game, and I love interacting with the community. Every bit helps to keep me doing what I'm doing. Thanks!

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