Divinity: Original Sin 2 - Definitive Edition
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About this mod

Combines all of Larian's icons into one big atlas, to help mitigate the 7 atlas UI limitation (which causes icons to not render).

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This mod optimizes Larian's icon atlases by combining them into one large 4096x4096 texture.

What this means is, in a full inventory with every kind of vanilla item, the total atlases used by Larian's icons will be 1, as opposed to 5-6.

Note: Hardware Requirements
Weaker onboard video cards (like an old intel) may not support 4096x4096 textures.

If you're playing this game on a potato somehow, you may want to check if your video card can support 4096x4096 textures.

The Icon Atlas UI Limitation

The issue with icons in this game is that each section of the UI has an atlas limitation of 7 atlases. Sections of the UI in this case are:

  • Your individual hotbars.
  • Individual inventories.
  • Each item section In the trade window.
  • The status icon area.
  • The memorization window.

Larian's main icons (skills, statuses, items) encompass about 6 different atlases. So in a full inventory, once you start enabling mods that have new icons, you'll start seeing icons visually disappear as they stop rendering when that 7 atlas limit is hit.

With this mod, that 7 limit will be mitigated, since Larian's main icons will only take up 1 atlas now. You can still hit the limit, but now it'll take quite a few different mod icon atlases to hit that.

Note: To disable this mod, you may have to move it out of the Mods folder, since it specifically overrides Public/Shared/GUI files to work properly.

If you're feeling generous, an easy way to show support is by tipping me a coffee:

I love modding this game, and I love interacting with the community. Every bit helps to keep me doing what I'm doing. Thanks!