So, does using this mod in the middle of a game only not allow the visual bar to be full? or does it make it so they are actually missing health? in other words, when you examine them with your lore skill, will it show they have full health? or will they only have the original vanilla amount as current health with the max health of this mod making it so they are actually missing health? im trying to word my question well its not working haha. so in OTHER OTHER Words, does this mod activating during a play through only affect the visual health? not their actual current health? or does it make every enemy have missing health from vanilla values to the modded values? thank you in advance!
Isn't there a way to get enemies HP full in the middle of a run ? I just restarted my game for the 8th time and i'm leaving fort joy right now but I don't want to start it all over again..
I recently installed mod during a playthrough the enemies and all npc health bars are not full due to loading a saved game with this mod. My question is when i leave fort joy will the health bars return to normal with mod by entering new area?
good mod, thanks for bringing it to DE. however, i edited the values in the PAK to bring it in line with the old "controls are back" mod, i think the new vitality values are a bit much (especially early game)
Best mod I have ever used, I hate when AI can bypass armor and magic defense but we can't. You have 2k Magic Shield? Too bad AI used Dominate Mind or Madness on you. Now tables turned.
i recommend use this mod on new character build, otherwise NPC in area you already visit will be like that, because npc will adopt their new stat from the mod but visual HP bar from vanilla save game.
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Now tables turned.