Divinity: Original Sin 2 - Definitive Edition
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Nizorro

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TheNizorro

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4 comments

  1. silencer711
    silencer711
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    Someone posted on my own mod's page saying that this happened to them, but I never touched food or anything like that. I'll direct them to this mod, thanks for your fix!
    1. zpr4y
      zpr4y
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      This is indeed a very primitive fix. All it really does is copy everything from Stats-Potions and export it as a pak. That is it. I wonder if this is just some sort of bug with the Definitive Edition, as this did not seem to happen in the classic version, at least not from what I've seen.

      Also, the load order doesn't matter, which also indicates either the load order doesn't work, or that no mod is being overwritten, and this fix simply fills in the blanks that the bug creates. I honestly have no clue?! xD
    2. silencer711
      silencer711
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      I think for this mod (what it does), and also depending on what the user wants (if they want vanilla values above all else), the mod should be placed at the bottom of the load order------OVERRIDING any value set by any mod before it.

      FOR MODS THAT ALTER THESE FOOD VALUES:
      Place ABOVE (more at the top) above the Mods that change those values, to allow for bug-fixing, whilst also allowing overrides from those mods. =)

    3. zpr4y
      zpr4y
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      Yeah, that sounds more like whats going on here. I'm just glad I could help out.
      :S

      Edited the installation part of the description to reflect some of the things you brought up here. Thanx for being awesome! Oh and happy new year!