Divinity: Original Sin 2
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Rubim

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rubim

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47 comments

  1. RexUnrelenting
    RexUnrelenting
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    Pls make DE version, if your gonna make a mod, make it across all versions or editions or whatever. Be considerate
    1. Akiinoob
      Akiinoob
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      Stop acting like an entitled asshole. Do it yourself if you need it so badly.
  2. awepearce
    awepearce
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    For DE Scoundrel weapon unlock (along with a few extra bits of awesomeness) check out Scoundrel Unleashed at https://steamcommunity.com/sharedfiles/filedetails/?id=1880525171&searchtext=Scoundrel+unleashed

    I'll see about getting posted to NexusMods later today.
  3. masakiandou8
    masakiandou8
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    and this mod still didnt get any defintive edition update yet, how sad
  4. IvanMoscow
    IvanMoscow
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    Please definitive edition version
  5. lautasantenni
    lautasantenni
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    Works like a charm, thanks! :)
  6. tunaicen
    tunaicen
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    too op... can you make it so scoundrel skills uses dagger or spear? maybe add a backstabbing bonus to spears...
    1. Testarlive
      Testarlive
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      "too op..." "maybe add a backstabbing bonus to spears..."

      lol you just contradicted yourself in the same sentence. The skills just need some multipliers so it won't be too useless/powerful
  7. nodddyy
    nodddyy
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    Love the mod, works great with my spear build! Is it possible to make it compatible with the Modified Source Skills mod?
    1. Sir_Toejam
      Sir_Toejam
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      you will either have to:

      1. change the load order so that this loads after the modified source skills mod, which means that your source rogue skills will no longer require a dagger, but WILL require source points.

      2. change the load order so this loads before source skills, which means that your source rogue skills will cost less source, but will only work for daggers.

      3. make the two mods compatible by either editing this mod so the rogue skills costs the amount of source points you want (and ideally removing those skills from the source skill mod), or editing the source skill mod so that the rogue skills there aren't limited to daggers (and ideally removing those skills from the rogue skill mod).

      not hard. wouldn't take more than a few minutes.. if you can use the game editor, or if you can download and use the PAK extractor program.

      >>>>>>>>>>>>>>

      I'm testing changing this mod so it will work if you load it after the source mods.

      will post back if there is no problem.

      edit:

      works fine.

      if anyone wants this, all it is is the same mod, but with the source points removed from scoundrel skills. you would load this AFTER you load the no source points mod.

      if you want a version that does something different, feel free to grab the pak extractor, extract the mod, edit the text files (there are only 3) and change the line for "magic cost" to whatever floats yer boat. takes less than a minute to complete.

      https://docs.larian.game/Pak_Extractor_Guide





  8. CantripN
    CantripN
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    Could you please make a "Scoundrel Unlocked + No Source Cost" version? At the moment, you have to choose which one works for those skills. 
     
    Thanks!
    1. Sir_Toejam
      Sir_Toejam
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      heh, I wish I had noticed your comment before I made mine.

      I also run both mods.

      I modded this so it's compatible. If anyone wants it, here it is:

      http://www.filedropper.com/scoundrelunlocked

      put this AFTER the no source points mod in your mod load order, or it won't work.

  9. Sir_Toejam
    Sir_Toejam
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    I've noticed that this conflicts with the source point mods. basically, if this loads after the source point mod, then it overrides the source point control, if it loads before, then the source point mod makes it so you can only use source point rogue skills with a dagger.

    oddly, I find the latter to be a bit more balanced.

    the source point rogue skills with a good 2h weapon were a bit OP.

    but, still thought I would point this out.

  10. timescarx
    timescarx
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    can you still deal backstab without dagger?
    1. rubim
      rubim
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      Even shields can backstab if you set the flag for it.

      Bear in mind, i only changed the skills.
    2. abadjpyo
      abadjpyo
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      How do you set the flags for that? Messing around with weapons instead of skills?
    3. NightmareBlade10
      NightmareBlade10
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      Yeah, it kinda sucks that spears in the vanilla game get no love other than better range, it doesn't synergize well with the skill tree it was made for.
    4. maxtro
      maxtro
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      Could you release a version that does that?

      Also would it be possible to increase the range of Rupture Tendons? Right now when Sebile uses Backlash while wielding a spear she actually goes out of range for Rupture Tendons.