Divinity: Original Sin 2

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Reveurr

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Reveurr

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60 comments

  1. glomibabel
    glomibabel
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    Hola quisiera una modificación de este mod. modo supervivencia. elimine todos los npc y coloque solo monstruos / soldados enemigos esparcidos por toda la isla
    Podría hacerlo, pero no sé cómo ingresar al editor de campaign.
  2. vivtor
    vivtor
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    https://beta.steamworkshopdownloader.io/

    https://steamcommunity.com/sharedfiles/filedetails/?id=1521154358
    1. SkyrimForever2015
      SkyrimForever2015
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      ^ this is the type of guy that helps everyone in need! two links and you can get the mod for DE by coping the link! thanks bro :=)
  3. soszczuk
    soszczuk
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    Tactican mode on easy so far
  4. str1derx
    str1derx
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    Please up mod dor DE!!!!!!!@#!#$@#$@%^%
  5. kastian85
    kastian85
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    Just leaving this here in the hopes that this mod will be picked up for a DE version. Either by original Author, or by someone with far more modding skill than me with the original authors permission.
  6. Libonex
    Libonex
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    Is there a chance that you are going to update your mods to the DE version anytime soon? If yes, then I would wait with a new playthrough until then.

    Your mods are my favourite ones btw :D Awesome work
  7. butula13
    butula13
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    I am enjoying the hell out of this mod. Combat in D:OS2 is a blast, so getting more of it is fantastic. Thanks!

    I would like to request a sort of lore or maybe common sense edition. Most of the enemy groups are completely reasonable, but every now and then there'll be a group that just doesn't make sense. Eight or so carnivorous frogs thirty feet from Fort Joy's medic? A dozen void-tainted boars just chilling in the grave yard and ignoring everyone who isn't a PC? Primordial fire voidlings that got lost and ended up in a derelict ship? (Or really anywhere other than the Black Pits.)

    There's also an issue where monsters get placed near large elevations, making it absurdly easy to snipe them with a crossbow. If you can one-shot the monster, not much of a challenge for most rangers after level 11 or so, they're basically free experience. The group of voidwoken fliers outside the graveyard are a perfect example of this.
    1. wikberg1234
      wikberg1234
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      hahahaha i dieded i think i have to try this one
  8. nsfwmod
    nsfwmod
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    Monster killed tarquin,this mod let npc dead
  9. cl1cka
    cl1cka
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    Quick question :
    If I install 1.8, does it add monsters for Act 1 as well, or I need a previous version and when Act 1 finishes - install 1.8 then?
  10. manowar111
    manowar111
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    Will it fill the area again after you will clear it from "tough enemies" once?