So, question about the intelligence stats variant. Does it just replace every dagger with intelligence based stats? And if I decide to go like a Witch/single dagger/caster would I still use finesse for the skills and intelligence for normal attacks?
Is anyone else a huge proportion of earth daggers? It's really annoying when I need air daggers... (this is trying to find the right staff/wands all over again)
First of all i liked the idea and many many thanks for your time and work for that mod. There are 2 variants. ? am using the 2nd one with full intelligence
The issue is i have both magerogues and rogues. So my physical daggers cant benefit from mainstat , they are also coming with int :!
Other than that my necrosin has huge dps with both intelligence spells and secondriel skills. Both scales with int so great
But please at least i need finesse mainstat for my other rogues They scale with finesse but cant take finesse as a mainstat ON MY PHYS?CAL DAGGERS
1st option is killing my necro sin .... Spells suks without int
2nd is good for my necro sin also for my rogues ..but i loose mainstat on my physicals daggers
Unfortunately I don't think there's a way to make Physical daggers in version 2 to not roll int because of how it's all set up on Divinity's side. Sorry.
Out of curiosity, I looked into the "Delta Modifiers" text file and it seems you made a lot of changes to loot modifiers on all kinds of equipment.On my most recent playthrough I was seeing more dramatic stat bonuses on gear (+4 strength shield, +5 strength armor, etc).
Was this something you included, or am I looking in the wrong place?
That shouldn't be me. I only fiddled with Intelligence related stuff in Delta Modifiers and only for knives. Nothing else should have been affected unless I goofed. Definatelly not non-Intelligence gear.
Edit: Also depends on which version you're using. The Finesse version has no Delta Modifiers edits at all.
I poked around the editor trying to find a way to make chaos damage wands (wands that do random elemental damage, like Dimension Bolt) and couldn't come up with quite how. If you're curious, perhaps you could take a look?
I was imagining chaos damage wands and staves that scale off wits instead of Int.
DBs "Chaos" damage might be hard coded to be different elements rolled at random. If you tried adding "Chaos" to wands as a damage type and it didn't work then I don't think there's a way to do it for wand damage itself. Might be possible to add one of those staff-esque abilities to wands tho, I think someone may have done it.
Shouldn't be a problem, however the elemental weapons that you and stores already have may not change back to normal/bug out. Stores will return to normal after stock reset.
is this mod compatible with Savegames? Or do i need to start a new game for it to work? I just checked out it is compatible. You just need to w8 a little bit longer for game to loads.
35 comments
First of all i liked the idea and many many thanks for your time and work for that mod. There are 2 variants. ? am using the 2nd one with full intelligence
The issue is i have both magerogues and rogues. So my physical daggers cant benefit from mainstat , they are also coming with int :!
Other than that my necrosin has huge dps with both intelligence spells and secondriel skills. Both scales with int so great
But please at least i need finesse mainstat for my other rogues They scale with finesse but cant take finesse as a mainstat ON MY PHYS?CAL DAGGERS
1st option is killing my necro sin .... Spells suks without int
2nd is good for my necro sin also for my rogues ..but i loose mainstat on my physicals daggers
Thanx for all your effort
Many kisses
CAPUD?CAP?
I tried to make a merged version with elemental swords and physical wands to make it work together, credit conceded, if there is no problem with that.
Was this something you included, or am I looking in the wrong place?
Edit: Also depends on which version you're using. The Finesse version has no Delta Modifiers edits at all.
I was imagining chaos damage wands and staves that scale off wits instead of Int.