Divinity: Original Sin 2
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Kroma

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Kroma138

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7 comments

  1. DzaQ
    DzaQ
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    I think i've found the reason why game crashes when using XP scaling + More Monster Spawns
    It is the monsters level - it can not be more than 20 !!!
    So when XP scaling is set to +2 level of enemies, and player is at 19 level - game crashes at the start of the fight!

    Maybe you can code, that enemies can not be at higher level than 20?
  2. fatafolterer94
    fatafolterer94
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    I know i am pretty late but how would i increase exp instead of reducing it ? I want to play some sessions where i can level quickly ^^

    When i unpack your mod and look at character.txt i see "Gain", Is that what determines the amount of xp ?
  3. themagicalyang
    themagicalyang
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    Is there a way to reduce XP even more? Can i extract and edit any file to reduce XP by say 80-90% for every enemy?
  4. banantalis
    banantalis
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    How would this interface with the "More Monster Spawns" mod? Any thoughts on combining the three (More Monster Spawns, Monster Scaling, and XP Scaling)?
    1. Maniax2
      Maniax2
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      Is More Monstar spawns updated to latest version of game? because i read a lot of issues specially in arc 3 , wish there was an updated version of that to use alongside this mod :)
  5. TheDoppelgamer
    TheDoppelgamer
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    Personally tested this mod on several boss fights and other misc fights and can confirm its working perfectly! Thanks for the upload Kroma138!

    The mod pairs really nicely with "MonsterScaling" and " Double and Triple Tactician Difficulty" by balancing them out so you don't over-level yourself.

    MonsterScaling:
    https://www.nexusmods.com/divinityoriginalsin2/mods/182/?

    Double and Triple Tactician Difficulty:
    https://www.nexusmods.com/divinityoriginalsin2/mods/218/?
    1. SirGryfius
      SirGryfius
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      You again, thanks for the confirmation my friend, was too lazy myself.
      Gonna try this mod when i start playing again, right now Arx is just such a drag.