A Sticky for Combined mods and Compatibility with other mods.
The first combination:
Level Cap Removal and Rebalancing by Douglas CH: https://www.nexusmods.com/divinityoriginalsin2/mods/131/?
and my mod combined.
In the zipfile are 2 pak files. One is both mods combined with my vanilla Weight and level cap, the other is the added Extended/Boosted Range. Only use one.
hi, this mod doesn't seem to fix the level 36 bug, when I level up at level 35 my character immediately becomes level 1 (often during combat which makes it impossible to win since I use levelled encounters so all my ennemies are level 34), is there a way to fix it?
This is a great idea for a mod, but can we *please* just have a weight-only version? The level uncap and range extender are cheats that I don't need/want, but additional carry weight is really awesome. Thank you :)
Could you pls make a pak just with the weight cap as you had one for the no weight? After the updates the no weight file, you removed stopped working and now my characters are stuffed with lots of items and I cant walk and all I can do is spend 20 mins removing one by one the items .__.
When attempting to use this mod I have run in to the issue of every npc you try and pickpocket requires the level of the npc to be your thievery level, currently i am level 19 and all the npc's iare requiring level 18 thievery.
I have a strange problem - my main character all of sudden have 200 weight cap, instead of 2000. All other party members have proper (2000) weight limit. Could it be a mod conflict? Cannot figure it by myself - game crashes if I turn off all mods, which could potentially cause conflict. my mod list:
Spoiler:
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8 Max AP All Items Stack BloodStaves Civil Auras Combat Sneak Controls are Back! Crafting - Odds And Ends Crafting Overhaul Edgelord - 15 new Warfare + Necromancy skill combinations Fast Run Speed FortJoyRespec Free Pet Pal Greed - Increased Loot Variety ImprovedFlying Leadership Restore Weaker Let There Be Tooltips! LongerSpiritVision Lucky Charm Buff More Warfare Elemental Skill Combos (60 new skills) NamedBags NecroOverhaul No Items Added to Hotbars No Psychic Enemies PartyTest2 Polymorph Scaling Fix Rest-urrect Rivellon Unleveled Rune_Deconstruction ShieldTaunt Source Restore Spell Toggle Polymorph Appendages Level Cap Rebalence and Weight
PartyTest2 is "Expanded Party Size"
Upd. Looks like it's a UI problem. I have more then 200 weight now - no movement penalties so far.
97 comments
The first combination:
Level Cap Removal and Rebalancing by Douglas CH:
https://www.nexusmods.com/divinityoriginalsin2/mods/131/?
and my mod combined.
In the zipfile are 2 pak files. One is both mods combined with my vanilla Weight and level cap, the other is the added Extended/Boosted Range. Only use one.
http://www14.zippyshare.com/v/EU2OzPLR/file.html
https://www.nexusmods.com/divinityoriginalsin2/mods/422
key "CivilAbilityCap", "100"
to 5 instead of 100 (or probably just deleting that line) seems to fix the outlandish thievery requirements to pickpocket NPCs.
my mod list:
8 Max AP
All Items Stack
BloodStaves
Civil Auras
Combat Sneak
Controls are Back!
Crafting - Odds And Ends
Crafting Overhaul
Edgelord - 15 new Warfare + Necromancy skill combinations
Fast Run Speed
FortJoyRespec
Free Pet Pal
Greed - Increased Loot Variety
ImprovedFlying
Leadership Restore Weaker
Let There Be Tooltips!
LongerSpiritVision
Lucky Charm Buff
More Warfare Elemental Skill Combos (60 new skills)
NamedBags
NecroOverhaul
No Items Added to Hotbars
No Psychic Enemies
PartyTest2
Polymorph Scaling Fix
Rest-urrect
Rivellon Unleveled
Rune_Deconstruction
ShieldTaunt
Source Restore Spell
Toggle Polymorph Appendages
Level Cap Rebalence and Weight
PartyTest2 is "Expanded Party Size"
Upd. Looks like it's a UI problem. I have more then 200 weight now - no movement penalties so far.