Divinity: Original Sin 2
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Baardvaark

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Bardblue

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42 comments

  1. Nefareal
    Nefareal
    • member
    • 0 kudos
    how to install??
  2. Maniax2
    Maniax2
    • member
    • 2 kudos
    very thankful for the updates
  3. Bardblue
    Bardblue
    • supporter
    • 32 kudos
    (Forgot to post changelog for 7/13/18).

    Actually removed Alexander's faith aura buff from his staff this time, improved other aspects of it.

    Removed Ruptured Tendons on hit from Lohar's dagger, which caused crashes.

    Removed "cleave" chance on late game Arx bow.

    Shields with added skills should no longer lose Shields Up skill.

    Dispel Cowl now grants destroy summon.

    Various other minor changes.
  4. drownduck
    drownduck
    • member
    • 4 kudos
    what does the new update do?
  5. loloslawus
    loloslawus
    • member
    • 0 kudos
    Great mod! Makes you really excited about finding uniques. Overall very balanced apart from the bow in arx that has cleave for some reason. Looks silly is pretty broken
  6. Charmander8bit
    Charmander8bit
    • supporter
    • 0 kudos
    install path?
  7. lvhan5
    lvhan5
    • member
    • 0 kudos
    hi did i need to restart a new save for this mod working ?
  8. HickyBurr
    HickyBurr
    • supporter
    • 0 kudos
    Lovely mod! Kudos.

    Only one complain: you took out the +2 Thievery from Gloves of Acquisition....! Boohooo whyyyyyyy....?
    1. HickyBurr
      HickyBurr
      • supporter
      • 0 kudos
      What...? You even took Thievery from Racht Muvora unique chest armour... changed it to +1 Ranged....?
      You do have some animosity towards thieves don't you...?
    2. Pirobojd
      Pirobojd
      • member
      • 0 kudos
      yeah, i just noticed in in my second playthrough, kinda sucks because in the first one i didnt get these gloves, now they are useless.. ffs
  9. ericvpi
    ericvpi
    • member
    • 0 kudos
    Also would love to see some compatibility with Meaningful Weapon Choice mod. Or if anyone else knows a load order to make it work it?
    1. ericvpi
      ericvpi
      • member
      • 0 kudos
      It works...load order Weapon Choice --> Upgradable --> Interesting Uniques
    2. drownduck
      drownduck
      • member
      • 4 kudos
      so
      weapon choice

      upgradable unique

      interesting unique?
  10. AzraelSorrow
    AzraelSorrow
    • member
    • 0 kudos
    Would it be possible to make this compatible with Meaningful Weapon Choices? https://www.nexusmods.com/divinityoriginalsin2/mods/234/?