Divinity: Original Sin 2

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hobojoker

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13 comments

  1. toymaker51
    toymaker51
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    Any chance you can make a DE version of this?
  2. Galifrey15
    Galifrey15
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    Soooooo, do the character's eyes glow in this mod? I mean, dragon knights eyes usually glow... I think... (It's been a while since I played Divinity II )
  3. Imtaterum
    Imtaterum
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    12 AP? Where this mod? Whats name?
  4. Ryuga10
    Ryuga10
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    Is it possible to have the skills stay in lock and don't disappear but locked when in human form?
    1. hobojoker
      hobojoker
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      I can take a look at doing that again, but I was having a lot more issues with it when implementing it that way
  5. adshfksg222
    adshfksg222
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    this mod incompatible with enemy randomization? trying different load order but enemy with buffs don't appear
    1. hobojoker
      hobojoker
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      I use it with it without an issue
  6. kataang4ever
    kataang4ever
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    Stuck in dragon form..
    1. cudtong
      cudtong
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      EDIT: I had this problem as well until I re-installed the mod, and it has been working fine.

      Also, is the excessive amount of ability points intentional or a bug on my end ? My Dragon knight starts with more than 240 ability points.
    2. hobojoker
      hobojoker
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      That's weird, it shouldn't be doing that I have that fixed on the steam version..
  7. User_2891140
    User_2891140
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    So... only dragon knight class allow to shapeshift? No skill books? I kinda already long pass character creation.
    1. WesSoto
      WesSoto
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      Haha read my mind, was going to comment the same thing.

      I really hope Switch makes an updated version where its a skill and not an innate skill for just dragon knight users. I would love to turn to a dragon but damn it not going to make another new save, too many hours wasted already on the other one haha.

      EDIT : wait maybe we can use the respec mirror mod and change the class that way?? Who knows that might work. ^___^
    2. hobojoker
      hobojoker
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      I'll work on making a skill book for it.